02-03-2015 02:36 AM
02-03-2015 02:42 AM
02-03-2015 03:16 AM
"WhiteSkyMage" wrote:
Who needs phones? - they are just pointless with Oculus rift on the market!
02-03-2015 03:20 AM
02-03-2015 04:13 AM
02-03-2015 04:24 AM
02-03-2015 04:27 AM
"WhiteSkyMage" wrote:
For 4K screen (note 5) wouldn't be possible from every angle you looks at it:
- HDMI 2.0 does not support a resolution of 4k @90fps, max is 60fps, so unless they do not use display port 1.3, I don't see the chance...
- No GPU can do 90 fps at 4k and Oculus needs to run on a PCM with no more than 2 cards in SLI.
- it will be more expensive, not only the gear itself but the PC behind it...Meaning that it will be an expensive upgrade even for enthusiasts.
- Even with 1440p screen, it will still be good for couple of years time. Even when graphics cards reach the performance for 4K using 1 card, people will just use DSR and AAs, and actually even now if you have 2 GTX 980s or Titans. Bare in mind that 1440p is still challenging on highest settings game (none of you want to take down graphics quality, am I right?) if you are looking at something less than a GTX 970.
I will however be disappointed if Oculus desides on a normal 1080p screen again...It would just be bad...
02-03-2015 04:34 AM
"Wireline" wrote:"WhiteSkyMage" wrote:
For 4K screen (note 5) wouldn't be possible from every angle you looks at it:
- HDMI 2.0 does not support a resolution of 4k @90fps, max is 60fps, so unless they do not use display port 1.3, I don't see the chance...
- No GPU can do 90 fps at 4k and Oculus needs to run on a PCM with no more than 2 cards in SLI.
- it will be more expensive, not only the gear itself but the PC behind it...Meaning that it will be an expensive upgrade even for enthusiasts.
- Even with 1440p screen, it will still be good for couple of years time. Even when graphics cards reach the performance for 4K using 1 card, people will just use DSR and AAs, and actually even now if you have 2 GTX 980s or Titans. Bare in mind that 1440p is still challenging on highest settings game (none of you want to take down graphics quality, am I right?) if you are looking at something less than a GTX 970.
I will however be disappointed if Oculus desides on a normal 1080p screen again...It would just be bad...
I think you have misunderstood what I was saying. With DSR, you are oversampling. The final image is still 1080p because thats what the DK2 is. I am not saying we need 4K, I am saying 1080p is fine - with oversampling.
That has been my experience at least 🙂
02-03-2015 04:39 AM
"WhiteSkyMage" wrote:
I meant 4k display directly if somebody comes across suggesting it... I wonder what will happen if you do 1440p using DSR...will it be unplayable...?
02-03-2015 04:47 AM
"Wireline" wrote:"WhiteSkyMage" wrote:
I meant 4k display directly if somebody comes across suggesting it... I wonder what will happen if you do 1440p using DSR...will it be unplayable...?
It will be machine dependent. I am running a 5820K @ 4.5GHz and SLI superclocked 980's, and I can run 4K DSR with P3D (flight sim) without judder. 2K DSR would be fine for it. I have also tried it in Elite Dangerous with 2K res and it was fine, looks so much better.
That hardware setup is of course pretty far from mainstream, so again we come back to the hardware / accessibility problem.