05-05-2015 12:00 AM
- First of all, and most obvious of the signs: there's been none since the Crescent Bay was released 10 months ago (according to report it was ready 2 months before release in September 2014). Neither there's been any announcement about a DK3 in before the consumer version.
Not only does it make no sense to leave a community pushing a market in the dark for that long, but it's also really bad for that community itself: there's fewer and fewer DK2 experiments and demos being released, and interest in VR or at least the Oculus is steadily slowing down all around me and forums/boards I follow, when VR needs the exact opposite.
And for a CV1 release, something that is -just- an extension of the Crescent Bay or even a DK3 that wasn't thoroughly tested by a beta community of developers, doesn't make sense. Nor releasing a public consumer version that has so many problems and challenges, not only in display image, latency or form-factor but also the fact that it has no hand-motion sensor.
The first thing my "casual" friends try to do when putting the headset is to use their hands, which shows how necessary and obvious this function is for immersion in a consumer product. And what the Leap Motion + HMD is achieving as an experiment is what a DK3 should've been, especially, as I said, for it to be experimented and tested.
- The second strong indicator, is the Mobile VR. An Oculus HMD has a big form-factor, is tethered, requires a computer while adding the costing of the screen component and being a compatibility hassle. Mobile VR targets what everybody already has, a smartphone which is already equipped with screen, gyro/accelerosensors and optimized processors, is untethered AND has a store-ready ecosystem.
If you look at Weareality (http://www.kickstarter.com/projects/wea ... mitless-vr), they're already providing a visual experience that is far greater that that of the oculus, just because of the 150° FOV, the transportable and untethered form-factor and most-importantly, the price.
Such enterprise are so easy to pull out (I mean anybody anywhere in the world can suddenly come-up and market something that is an order of magnitude higher than the basic HMD set just because of a small innovation). In fact that maybe why Oculus has been putting more effort in helping Samsung update its Gear VR than releasing a new iteration of their own...
05-05-2015 10:41 AM
"Malkmus1979" wrote:
These posts are going to be funny in 6 weeks.
05-05-2015 10:47 AM
05-05-2015 10:52 AM
"davidjc" wrote:"Malkmus1979" wrote:
These posts are going to be funny in 6 weeks.
I hope you are right, but right now is there is no way to believe that Oculus has anything to show us at all.
05-05-2015 11:46 AM
"Malkmus1979" wrote:
"It’s 6 weeks until E3 2015, and we can’t wait to share what we’ve been working on."
https://www.oculus.com/blog/render-the- ... -commerce/
It may not be referring to CV1, but it's a good sign that Oculus isn't "dead".
05-05-2015 12:11 PM
"GSS" wrote:"Malkmus1979" wrote:
"It’s 6 weeks until E3 2015, and we can’t wait to share what we’ve been working on."
https://www.oculus.com/blog/render-the- ... -commerce/
It may not be referring to CV1, but it's a good sign that Oculus isn't "dead".
Though that article seemed like it was mostly talking about mobile vr. Would be cool if there was a major announcement though. I'd love to see if they have anything that can take on the vive.
05-05-2015 12:37 PM
"Malkmus1979" wrote:
Not to nitpick your point, but it's a company newsletter of which only 2 of the 5 entries are about mobile. I really don't think they're referring specifically to mobile with that last line. Surely there will be some mobile stuff at E3, but I think that's what GDC was mainly for, and with the GVR 2 coming out this week I don' t think there's much more they can reveal in that department.
05-05-2015 12:45 PM
"GSS" wrote:"Malkmus1979" wrote:
Not to nitpick your point, but it's a company newsletter of which only 2 of the 5 entries are about mobile. I really don't think they're referring specifically to mobile with that last line. Surely there will be some mobile stuff at E3, but I think that's what GDC was mainly for, and with the GVR 2 coming out this week I don' t think there's much more they can reveal in that department.
Oh I thought the render the metaverse was gear vr. I could have sworn someone said that contest was gear. So two general announcements with render the metaverse and new staffing, gear vr stuff, then the comment at the end. It just seemed a bit weird to have the two previous paragraphs be about gear vr and then hop into oh yeah we have some cool stuff at E3 if it wasn't at least somewhat gear vr related. you may be right that there is some mobile and then also some pc based stuff.
05-05-2015 02:43 PM
05-05-2015 03:21 PM
05-05-2015 05:15 PM
"Chivas" wrote:
If Oculus is dead, they don't know about it, as they are still hiring. Unless of course the thing they can't wait to announce at E3 is their decision to drop VR and to start building ski goggles. The only sign I've seen is the community suddenly going brain dead, after seeing a decent HMD from Valve. :roll: Or it could be some the Facebook haters survived the jump off the cliff.