05-06-2015 05:51 AM
05-06-2015 07:07 AM
"Markystal" wrote:
Could really use an "IT'S HAPPENING" gif right about now. :lol:
05-06-2015 07:16 AM
05-06-2015 07:18 AM
"Wmacky" wrote:
Wheres the big picture?
05-06-2015 07:19 AM
"ThreeDeeVision" wrote:
Sweet! Looks nice! 2016 though? If Vive comes out by Christmas and has similar specs, you guys are going to lose massive amounts of sales. I will probably buy both, so you don't have to worry about losing my sale 🙂
05-06-2015 07:22 AM
05-06-2015 07:22 AM
05-06-2015 07:24 AM
"Dreamwriter" wrote:"ThreeDeeVision" wrote:
Sweet! Looks nice! 2016 though? If Vive comes out by Christmas and has similar specs, you guys are going to lose massive amounts of sales. I will probably buy both, so you don't have to worry about losing my sale 🙂
It's not about specs really, it's about the quality of the experience. And Oculus has been working very hard full time for quite a while on making the Oculus experience seamless, as realistic and free from VR-sickness as possible. Valve was of course doing the same for a bit, but they were doing it as a side project from a small team (most of whom eventually left Valve).
The two devices could have the exact same specs, and I'd still bank on Oculus being a far better VR experience.
05-06-2015 07:25 AM
"scottycam" wrote:
The second image, you guys think that is a button or a slider to adjust IPD or something else? I have been hoping the CV1 has a mechanical/physical IPD adjustment, my IPD is way to large to enjoy the DK2 properly. Fingers crossed that it is...
05-06-2015 07:40 AM
"ThreeDeeVision" wrote:
Content is king though, and if Valve beats them to the punch with similar specs and way more content, they will lose massive amounts of sales.
05-06-2015 07:42 AM
"ThreeDeeVision" wrote:"Dreamwriter" wrote:"ThreeDeeVision" wrote:
Sweet! Looks nice! 2016 though? If Vive comes out by Christmas and has similar specs, you guys are going to lose massive amounts of sales. I will probably buy both, so you don't have to worry about losing my sale 🙂
It's not about specs really, it's about the quality of the experience. And Oculus has been working very hard full time for quite a while on making the Oculus experience seamless, as realistic and free from VR-sickness as possible. Valve was of course doing the same for a bit, but they were doing it as a side project from a small team (most of whom eventually left Valve).
The two devices could have the exact same specs, and I'd still bank on Oculus being a far better VR experience.
Content is king though, and if Valve beats them to the punch with similar specs and way more content, they will lose massive amounts of sales.