05-05-2015 12:00 AM
- First of all, and most obvious of the signs: there's been none since the Crescent Bay was released 10 months ago (according to report it was ready 2 months before release in September 2014). Neither there's been any announcement about a DK3 in before the consumer version.
Not only does it make no sense to leave a community pushing a market in the dark for that long, but it's also really bad for that community itself: there's fewer and fewer DK2 experiments and demos being released, and interest in VR or at least the Oculus is steadily slowing down all around me and forums/boards I follow, when VR needs the exact opposite.
And for a CV1 release, something that is -just- an extension of the Crescent Bay or even a DK3 that wasn't thoroughly tested by a beta community of developers, doesn't make sense. Nor releasing a public consumer version that has so many problems and challenges, not only in display image, latency or form-factor but also the fact that it has no hand-motion sensor.
The first thing my "casual" friends try to do when putting the headset is to use their hands, which shows how necessary and obvious this function is for immersion in a consumer product. And what the Leap Motion + HMD is achieving as an experiment is what a DK3 should've been, especially, as I said, for it to be experimented and tested.
- The second strong indicator, is the Mobile VR. An Oculus HMD has a big form-factor, is tethered, requires a computer while adding the costing of the screen component and being a compatibility hassle. Mobile VR targets what everybody already has, a smartphone which is already equipped with screen, gyro/accelerosensors and optimized processors, is untethered AND has a store-ready ecosystem.
If you look at Weareality (http://www.kickstarter.com/projects/wea ... mitless-vr), they're already providing a visual experience that is far greater that that of the oculus, just because of the 150° FOV, the transportable and untethered form-factor and most-importantly, the price.
Such enterprise are so easy to pull out (I mean anybody anywhere in the world can suddenly come-up and market something that is an order of magnitude higher than the basic HMD set just because of a small innovation). In fact that maybe why Oculus has been putting more effort in helping Samsung update its Gear VR than releasing a new iteration of their own...
05-06-2015 02:40 AM
"wheatgrinder" wrote:
There are two types of people;
those that can extrapolate from incomplete data
05-06-2015 05:09 AM
05-06-2015 05:14 AM
05-06-2015 05:21 AM
"nightbane30" wrote:
I'm laughing so hard right now. A day after this is posted, Oculus announces CV1 and its release schedule. Too funny.
05-06-2015 05:25 AM
"nightbane30" wrote:
I'm laughing so hard right now. A day after this is posted, Oculus announces CV1 and its release schedule. Too funny.
05-06-2015 05:46 AM
05-06-2015 06:04 AM
05-06-2015 06:20 AM
"yazze" wrote:
Don't thank me...
05-06-2015 06:22 AM
"yazze" wrote:
Don't thank me...
05-06-2015 09:41 AM