Star Trek Velocity (Holodeck Sport) -WIP- — Oculus
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Star Trek Velocity (Holodeck Sport) -WIP-

MannyLectroMannyLectro Posts: 558
Hiro Protagonist
edited June 2015 in Showcase
Hey guys !

I was watching an episode of Star Trek Voyager the other day and I came across this sequence of Seven of Nine and Janeway playing the game of "Velocity" on the Holodeck :



My first reaction was : "Damn ! This would make a cool multiplayer Vive/CV1 game !"
The more I thought about it the cooler the idea seemed to me.

Seriously, 2 players, both wearing an HDM with room scale tracking (or a bit less), playing in a holodeck (awesome mise en abîme), having to avoid the disk while shooting at it with hand inputs !
After a while discussing it, some colleagues and I started working on it on our free time.

Here are the rules from memory alpha :
"Velocity was a one-on-one competitive sport that was a cross between handball and a phaser range and held on a holodeck. Each player must avoid being hit by a disk by shooting it and sending it back toward their opponent. It was fast-paced game of wit and physical endurance, with both players in constant motion, ducking and spinning."

I spent some time working on the environment while my colleagues are working on the disk A.I.
Here are some screens of our work so far :

6066524d-3729-4866-b68a-93913455c292.jpg
b894551e-d72a-4391-98c6-484a7d58294a.jpg

We still have a lot to do.
Lighting and materials are still a work in progress !

I only wish I had a Vive/CV1 to work with...

What do you think ? Do you like it ?
Do you have any question or suggestion ?

Note : This is a non-commercial demo made for Star Trek fans. The intellectual property depicted herein is not affiliated with or endorsed by the original rights holders.

Ps : (sorry Drash for the copy/paste ;) !)
Rift 3d models available here : viewtopic.php?t=1514
321d7a56-bfc9-4667-85ce-3a67291aa90a.jpg

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