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[DEMO RELEASE] Displacement Theory

karel
Protege
EDIT: Before downloading please note that currently there is a nasty bug when using a gamepad. Sometimes there is a heavy camera drifting when using the right thumbstick. I will try to find a fix asap. Until then i would strongly recommend you to play with mouse and keyboard. You can still play with the gamepad without using the right thumbstick. Use bumpers instead to activate the comfort mode 45 degree rotation snap.


Hi. This a demo release of our upcoming game Displacement Theory.
https://www.dropbox.com/s/8va0cxcz5vtir ... y.rar?dl=0

EDIT: Alternative link. Dropbox is on vacation at the moment.
https://mega.co.nz/#!tcc3TBoK!bNdnr594G ... NtfjYuXFCA

It is a slow paced exploration game that takes place in a WW2 U-boat. You are stuck on a broken boat in the middle of the Atlantic Ocean. Your mission is to find a way back home.



This demo represents a short segment of the game.


I would like to apologize in advance for the high system requirements. We are continually doing optimizations and Unity5.1 VR is a little bit shaky right now. We had pretty stable build on older version but now we sometimes get random judder even on high end machines.

Also the visuals are not as good as they should be. Currently there is a problem where Unity VR does not render heightmaps and reflections correctly because there is only one camera now. So many objects in our demo look flatter that they are supposed to and the roughness and specular looks wrong when you inspect objects closely.

You can read about the issue here. - http://forum.unity3d.com/threads/unity- ... st-2188885 and here http://forum.unity3d.com/threads/differ ... ye.332575/


If you have any suggestions or feedback about the demo i would gladly hear about it. You can leave it to this thread or send it to me directly at karel.airapetjan@gmail.com..............

We devs are still only scratching the surface with VR and we learn as we go 🙂


Keyboard
-------------------------------------------------------------------------------------------------------------------
Oculus Rift To look around the scene.
Move horizontal and vectical W,A,S,D
Interact with highlighted object Left mouse button
Flashlight Right mouse button
Turn left/right Mouse
Comfort mode 45 degree turn. Q and E


Controller
-------------------------------------------------------------------------------------------------------------------
Oculus Rift To look around the scene.
Move horizontal and vectical Left thumbstick
Interact with highlighted object A button
Flashlight B button
Turn left/right Right thumbstick
Comfort mode 45 degree turn. Left and right bumper


Current minimum requirements.

Intel Core i5
Windows 7 or 8
980GTX (edit: Many people have reported that 970GTX works fine. I personally have a heavy judder but you may want to try it out if you have a lower card.)

8GB RAM
3 GB Disk Space
20 REPLIES 20

Jason187781
Honored Guest
Hi, This was a great little demo.

The environment is amazingly detailed and atmospheric ( Maybe the best I have ever seen in VR! ) and it ran very smooth for me.

I liked trying to figure out all the valves and switches but had no idea what I was doing lol.

Definitely want to see more, the end was very intriguing.

Great work 😉

------------

7 Home Premium 64-bit
i7-3770K CPU @ 3.50GHz (8 CPUs)
8192MB RAM
NVIDIA GeForce GTX 970

cybereality
Grand Champion
This looks amazing!
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

rip70
Honored Guest
links temporarely disabled too much traffic,Damn

karel
Protege
Oh no 😞

I will try to find an alternative place to upload the build asap.

rip70
Honored Guest
Thanks it was more giving a heads up but i do wanna check it out 🙂

rip70
Honored Guest
its working now thanx not sure for how long if they're curbing traffic on dropbox but might be the reason you didn't get much feedback. ww2 U boat? when i seen that i was all over it great idea cheers

molton
Explorer
that is a great demo. I probably got 20-30fps but it was still extremely immersive, my computer is not the greatest, most VR apps that look this good are usually far less fps. I loved how you handled picking up and inspecting objects. I felt like I was in a history class with this crazy detailed, (probably) accurate portrayal of a WW2 u-boat

Game_Hard4-0
Honored Guest
So i just fired up this demo, and my jaw simply dropped ! The attention to detail the way you interact with objects its
just a incredible demo ! And i beg of you to make this a full game or at least a little longer 🙂 One of the most detailed
virtual reality experiences i ever hade ! I simply hade to make a video from my time spent in the Submarine.

Thank you for making this possible ! Keep up the GREAT work son !


karel
Protege
Haha thanks for posting the video 😄 Actually it looks like you managed to find a bug. You should not be able to pick up that door handle from there. It should drop on to the floor after you shoot the torpedo.

I also made a video of the full playthrough.