Going to be a hard one to explain, but ever since I updated from 5 to 0.6.0.1 I have been having the following issue in direct mode in games. In project Cars when I use the normal helmet cam rift mode when I accelerate fast, crash or make quick head movements the camera pops into a semi behind the car camera for a random amount of time, then pops back. I was going to attribute it to Project Cars, but then it’s happening in DiRT Rally as well, the same issue. The tracking seems to just keep freaking out, but when it works its fine.
I thought it might be a camera issue, but it seems to work fine in all demos and the test scene.
I did a complete clean install of my Nvidia drivers 353.30 (GTX 980 Ti) and it seems better in Project Cars, but DiRT still has the same issues. The only new addition to my setup where it was working fine before is 0.6.0.1 and now playing stuff in direct mode. Before in 5 I always used extended. Any help or insight would be appreciated.