08-07-2015 09:56 AM
As part of 0.7, we’ve removed ‘Extended Mode’, which commonly suffered from additional latency, and we’ve replaced it with a new ‘Direct Driver Mode’ that we’ve developed in collaboration with NVIDIA and AMD.
Direct Driver Mode is the most robust and reliable solution for interfacing with the Rift to date. Rather than inserting VR functionality between the OS and the graphics driver, headset awareness is added directly to the driver.
We’re targeting a November release for the Oculus PC SDK 1.0. Future updates to the runtime post-1.0 will continue to support games and applications built using 1.0 (or any later release).:shock:
08-07-2015 10:16 AM
08-07-2015 10:19 AM
08-07-2015 10:26 AM
"danknugz" wrote:
We'll see what happens when people actually try and use it. :mrgreen:
08-07-2015 10:33 AM
"RiftXdev" wrote:
Maybe collaborating with NVIDIA and AMD just means they raised a service desk ticket and got an answer from a 1st line on some issue...
08-07-2015 10:41 AM
08-07-2015 11:28 AM
08-07-2015 11:35 AM
08-07-2015 11:36 AM
"SputnikKaputtnik" wrote:
Oculus confirmed Windows 10 IS officially supported with SDK 0.7
https://www.reddit.com/r/oculus/comment ... 20/ctv040r
08-07-2015 11:45 AM