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Runtime 0.7 supported games and demos.

Wildt
Consultant
Since SHARE doesn't have a search option for SDK version, let's compile a list. I'll start with the ones I've managed to run.

08:46
7 Nanocycles
Affected
AmigdalaVR demo
Apollo 11 VR demo
ARK: Survival Evolved
Back to Dinosaur Island
Beneath the Valley of Kings (reported by BaalMoloch)
BIC Virtual Gallery
Blackbox
Blocked In
Boursin Sensorium
Caffeine Demo
Casino VR (reported by richard1)
CAT Interstellar
Castlecoaster (reported by Elecman - *Confirmed*)
Cineveo Virtual Cinema (reported by richard1)
Colosse: A Story in Virtual Reality
Convrge (reported by richard1)
Crashed Lander
Crystal Rift (reported by Captain-iO]
Cyberspace
Darkfield Alpha - Sneak peak
DCS World (opt into beta)
Deep space VR
Doll-CityVR (reported by KevinLongtime)
Dolphin VR (reported by 2EyeGuy)
Deo Favente (reported by richard1)
Dirt Rally (reported by mussmuss)
Don't Let Go (reported by KevinLongtime)
Doors of Silence
Dreadhalls
Duke Nukem 3D (reported by KevinLongtime)
Eden (reported by KevinLongtime)
Endless Labyrinth (reported by wocis)
Enterprises (reported by FuzzyLogic)
Euclidean
Euro Truck Simulator 2 (reported by mussmuss)
Flying Aces VR
FlyInside FSX (reported by bigmike20vt)
From Ashes (reported by KevinLongtime)
Gravitas VR
H.R. Giger Virtual Gallery (reported by KevinLongtime)
Henry trailer
I expect you to die
InCell VR
Independence-acres (reported by KevinLongtime)
InMind VR
Janus VR (reported by FuzzyLogic)
Keep Talking and Nobody Explodes
Live For Speed (reported by realdaveger)
Legend of Dungeon (reported by Enk)
Lost Loot (reported by KevinLongtime)
Lucid Arch Dreams (reported by FuzzyLogic)
Korix demo
Lunar Flight
Martello Tower (reported by wocis)
MaxVR (Reported by FuzzyLogic)
Mental Torment Episode 1 (repoted by liberte)
Mental Torment Episode 2 (and Free demo) (reported by liberte)
Morrowrift - Morrowind VR (reported by superllama)
Mythos of the World Axis
Neuro
New Retro Arcade V4
Nighttime Terror
NoLimits 2 (and demo)
Null of Hope (reported by FuzzyLogic)
Project Cars (reported by CptAhnungslos)
Radial-G
Rampage
RGBVerseVR (reported by wocis - *CONFIRMED*)
NoLimits 2 Roller Coaster Simulation (reported by shadowself)
Plane 9 (reported by FuzzyLogic)
PPSSPP VR - PlayStation Portable emulator
Quake for Rift (reported by FuzzyLogic)
Senza Peso - Optimised version
Showdown VR demo
Sightline - The Chair
Smash Stax
SnowCoaster
Stacks
Storm (reported by Captain-iO)
Street View VR
Storyteller - Fireside Tales (repoted by Killmaster)
Stunt Kart
Super Turbo Atomic Ninja Rabbit
Surge
Technolust demo (reported by imagamejunky)
Tekrok
Territory Defense (Reported by rickdangerous)
The Awesome VR Hell Demo
The Eyeland VR
The Ice Princess Experience 2.0 (reported by wocis)
The Grid of Gaia (reported på freesky)
The Hunger Games - VR experience
The Night Cafe: An Immersive Tribute to Vincent van Gogh
Time Machine VR
Titans of Space
Tokyo Warfare
UFO in the city
Unreal Paris (reported by FuzzyLogic)
Valiant
Virtual Desktop (reported by klenmueh)
Voxel Paint
VR 3D Gallery (reported by StephenAllen)
VR Karts
VROOM: Aerie
VROOM: Galleon
VrSpaceTunnel (reported mby Clodo)
Windlands demo
Ziran: Passage to Nature
ZomVR (reported by KevinLongtime)



Here's a list from reddit with more titles, but some of them fail to run for me.
PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
PSVR: PS4 Pro || Move Controllers || Aim controller
WMR: HP Reverb
233 REPLIES 233

Wildt
Consultant
"richhard1" wrote:
Wouldn't it be better if oculus were able to display a 0.7 compatible badge on their share page? that way those not compatible would be more inclined to upgrade their demo to the latest SDK.

Maybe those 'games' which are also supported can have also have a badge on the 'oculus ready games and Demos' thread, maybe at the beginning of the OP's title.


They sort of do. They show the sdk version relative to 0.6. it´s just incorrect most of the time.
PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
PSVR: PS4 Pro || Move Controllers || Aim controller
WMR: HP Reverb

vracan
Explorer
Lunar flight NOT working at all on my pc!

using oculus drivers 0.7
nvidia drivers 355.83
win7 x64
gtx970, i5
10GB mem

This is my first install of everything on new pc(used) since i just got my dk2.
oculus demo scene, I expect you to die, titans of space working great though!

But not lunar flight!! Can see the ship in my monitor but no display in my dk2 and LED is orange.

please help!

kojack
MVP
MVP
"richhard1" wrote:
Wouldn't it be better if oculus were able to display a 0.7 compatible badge on their share page? that way those not compatible would be more inclined to upgrade their demo to the latest SDK.

Maybe those 'games' which are also supported can have also have a badge on the 'oculus ready games and Demos' thread, maybe at the beginning of the OP's title.


That would be best. Ideally there should be a field saying which sdk it was built against.

"Wildt" wrote:

They sort of do. They show the sdk version relative to 0.6. it´s just incorrect most of the time.

Where is that? I can't find it.
Author: Oculus Monitor,  Auto Oculus Touch,  Forum Dark Mode, Phantom Touch Remover,  X-Plane Fixer
Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich
Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2

cybereality
Grand Champion
Oculus Share does show which SDK the app is built with. See here:

https://support.oculus.com/hc/en-us/art ... DK-Runtime
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

jmorris142
Explorer
"cybereality" wrote:
Oculus Share does show which SDK the app is built with. See here:

https://support.oculus.com/hc/en-us/art ... DK-Runtime


Hey Cyber, just letting you know that there is a bug with the share site update process when you update your app you cannot change the SDK version.
j.j. morris - tekrok - https://share.oculus.com/app/tekrok

Jokergod2000
Adventurer
"vracan" wrote:
Lunar flight NOT working at all on my pc!

using oculus drivers 0.7
nvidia drivers 355.83
win7 x64
gtx970, i5
10GB mem

This is my first install of everything on new pc(used) since i just got my dk2.
oculus demo scene, I expect you to die, titans of space working great though!

But not lunar flight!! Can see the ship in my monitor but no display in my dk2 and LED is orange.

please help!


Took me some time to sort it but my issue was that I did not opt into the beta. Did you right click on the game in steam, go onto the beta tab and select "dk2 - Oculus Rift" from the pull down? Game will download again but then work perfectly.

vracan
Explorer
Thanks jokergod.
But I already had set steam to open beta though I couldn't find any tab relating to oculus dk2 anywhere. Can you tell me exactly where to find this particular setting please?
I am so eager to play lunar landing cuz so far my dk2 has so very little use its depressing.

Jokergod2000
Adventurer
"vracan" wrote:
Thanks jokergod.
But I already had set steam to open beta though I couldn't find any tab relating to oculus dk2 anywhere. Can you tell me exactly where to find this particular setting please?
I am so eager to play lunar landing cuz so far my dk2 has so very little use its depressing.


Open steam. Go to library pulldown, games. Right click on Lunar Flight and select properties. Go to Beta's tab. Under the "Select the beta you would like to opt into" choose "dks - Oculus Rift. Close window. It should install and change the name to "Lunar Flight [dk2]". Double click once it's installed.

Hope it works. Good luck. It's a toss up between Project Cars and this game for me right now.

FuzzyLogic
Honored Guest
Mental Torment Episode 2 Works.

I need more horror based games to work with 0.7

kojack
MVP
MVP
"cybereality" wrote:
Oculus Share does show which SDK the app is built with. See here:

https://support.oculus.com/hc/en-us/art ... DK-Runtime

Hmm, turns out the few I clicked on to see if there was a version field before my post above don't have that field. For example A380 VR Cabin and 3Dea Space Sys are missing the version field.

Is pre-0.6.0 the only thing it says? Is the field missing for 0.6 or 0.7 apps? The way the announcement is worded makes it sound like the version field is always supposed to be visible.
Author: Oculus Monitor,  Auto Oculus Touch,  Forum Dark Mode, Phantom Touch Remover,  X-Plane Fixer
Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich
Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2