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Runtime 0.7 supported games and demos.

Wildt
Consultant
Since SHARE doesn't have a search option for SDK version, let's compile a list. I'll start with the ones I've managed to run.

08:46
7 Nanocycles
Affected
AmigdalaVR demo
Apollo 11 VR demo
ARK: Survival Evolved
Back to Dinosaur Island
Beneath the Valley of Kings (reported by BaalMoloch)
BIC Virtual Gallery
Blackbox
Blocked In
Boursin Sensorium
Caffeine Demo
Casino VR (reported by richard1)
CAT Interstellar
Castlecoaster (reported by Elecman - *Confirmed*)
Cineveo Virtual Cinema (reported by richard1)
Colosse: A Story in Virtual Reality
Convrge (reported by richard1)
Crashed Lander
Crystal Rift (reported by Captain-iO]
Cyberspace
Darkfield Alpha - Sneak peak
DCS World (opt into beta)
Deep space VR
Doll-CityVR (reported by KevinLongtime)
Dolphin VR (reported by 2EyeGuy)
Deo Favente (reported by richard1)
Dirt Rally (reported by mussmuss)
Don't Let Go (reported by KevinLongtime)
Doors of Silence
Dreadhalls
Duke Nukem 3D (reported by KevinLongtime)
Eden (reported by KevinLongtime)
Endless Labyrinth (reported by wocis)
Enterprises (reported by FuzzyLogic)
Euclidean
Euro Truck Simulator 2 (reported by mussmuss)
Flying Aces VR
FlyInside FSX (reported by bigmike20vt)
From Ashes (reported by KevinLongtime)
Gravitas VR
H.R. Giger Virtual Gallery (reported by KevinLongtime)
Henry trailer
I expect you to die
InCell VR
Independence-acres (reported by KevinLongtime)
InMind VR
Janus VR (reported by FuzzyLogic)
Keep Talking and Nobody Explodes
Live For Speed (reported by realdaveger)
Legend of Dungeon (reported by Enk)
Lost Loot (reported by KevinLongtime)
Lucid Arch Dreams (reported by FuzzyLogic)
Korix demo
Lunar Flight
Martello Tower (reported by wocis)
MaxVR (Reported by FuzzyLogic)
Mental Torment Episode 1 (repoted by liberte)
Mental Torment Episode 2 (and Free demo) (reported by liberte)
Morrowrift - Morrowind VR (reported by superllama)
Mythos of the World Axis
Neuro
New Retro Arcade V4
Nighttime Terror
NoLimits 2 (and demo)
Null of Hope (reported by FuzzyLogic)
Project Cars (reported by CptAhnungslos)
Radial-G
Rampage
RGBVerseVR (reported by wocis - *CONFIRMED*)
NoLimits 2 Roller Coaster Simulation (reported by shadowself)
Plane 9 (reported by FuzzyLogic)
PPSSPP VR - PlayStation Portable emulator
Quake for Rift (reported by FuzzyLogic)
Senza Peso - Optimised version
Showdown VR demo
Sightline - The Chair
Smash Stax
SnowCoaster
Stacks
Storm (reported by Captain-iO)
Street View VR
Storyteller - Fireside Tales (repoted by Killmaster)
Stunt Kart
Super Turbo Atomic Ninja Rabbit
Surge
Technolust demo (reported by imagamejunky)
Tekrok
Territory Defense (Reported by rickdangerous)
The Awesome VR Hell Demo
The Eyeland VR
The Ice Princess Experience 2.0 (reported by wocis)
The Grid of Gaia (reported på freesky)
The Hunger Games - VR experience
The Night Cafe: An Immersive Tribute to Vincent van Gogh
Time Machine VR
Titans of Space
Tokyo Warfare
UFO in the city
Unreal Paris (reported by FuzzyLogic)
Valiant
Virtual Desktop (reported by klenmueh)
Voxel Paint
VR 3D Gallery (reported by StephenAllen)
VR Karts
VROOM: Aerie
VROOM: Galleon
VrSpaceTunnel (reported mby Clodo)
Windlands demo
Ziran: Passage to Nature
ZomVR (reported by KevinLongtime)



Here's a list from reddit with more titles, but some of them fail to run for me.
PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
PSVR: PS4 Pro || Move Controllers || Aim controller
WMR: HP Reverb
233 REPLIES 233

Wildt
Consultant
"vracan" wrote:
For Lunar Flight!!

....

What fps are you getting?

What do you think I should do?

Sooooo close to actually being able to play that it hurts!


Your gfx card is definitely NOT the problem.

What CPU do you have? You can fairly reliably check if you're CPU bottlenecking by having the Windows Task Monitor running the background while playing. Just quit the game and look at the graphs in the performance tab. If one of the logical cores are maxing out, it could be the culprit.

And if it IS, then you can try playing around with hyperthreading, coreparking, throttlestopping and locking certain processes to certain cores... or buy a beefier CPU :mrgreen:
PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
PSVR: PS4 Pro || Move Controllers || Aim controller
WMR: HP Reverb

FuzzyLogic
Honored Guest
I have had intermittent instances on 0.7 and Win 10 where it judders when running, closing the game stopping the run time and restarting then running the demo scene and then running the game again again will fix the issue (or rebooting). its not just this game but all occasionally have this issue at some point.

you did attempt again on a number of occasions across reboots?

vracan
Explorer
"Wildt" wrote:
"vracan" wrote:
For Lunar Flight!!

....

What fps are you getting?

What do you think I should do?

Sooooo close to actually being able to play that it hurts!


Your gfx card is definitely NOT the problem.

What CPU do you have? You can fairly reliably check if you're CPU bottlenecking by having the Windows Task Monitor running the background while playing. Just quit the game and look at the graphs in the performance tab. If one of the logical cores are maxing out, it could be the culprit.

And if it IS, then you can try playing around with hyperthreading, coreparking, throttlestopping and locking certain processes to certain cores... or buy a beefier CPU :mrgreen:


Ok thanks I'll check out my cpu perf later tonight and report back. I am using Xeon E5530 cpu (i5 equivalent)
So if I decide to try older runtimes do I need to install those associated unity/unreal engine integration files or is that just for game developers?

havoc64
Honored Guest
"Wildt" wrote:
Just tried the updated Tekrok game demo - it runs vastly better than the old one. Make sure to check it out if you were previously interested, but had to put it aside due to judder.


OK what I want to know is if you are using the SDK7 on Windows 10? I tried the Tekrok game last night and it wouldn't run. Still said outdated SDK..

Wildt
Consultant
"havoc64" wrote:
"Wildt" wrote:
Just tried the updated Tekrok game demo - it runs vastly better than the old one. Make sure to check it out if you were previously interested, but had to put it aside due to judder.


OK what I want to know is if you are using the SDK7 on Windows 10? I tried the Tekrok game last night and it wouldn't run. Still said outdated SDK..


I use win7 - but make sure you download the latest version from Share!
PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
PSVR: PS4 Pro || Move Controllers || Aim controller
WMR: HP Reverb

richhard1
Protege
'I expect you to die', doesn't work for me. SDK 0.7, AMD oculus driver, win7 64bit.

Can anyone please test this one please?
I7-4790K - GTX980ti - 32GB - PB287Q - G502 - A50 - GAMEZ4RO - G19s - E17k - Xonar7.1 - Xenyx502 - AT2050 - H105 - T300RS - XBox1Elite - X55- 4K/DK2/CV1/VIVE

vracan
Explorer
"richhard1" wrote:
'I expect you to die', doesn't work for me. SDK 0.7, AMD oculus driver, win7 64bit.

Can anyone please test this one please?


It works great for me!: nvidia 355.83, oc runtime driver 0.7, win7x64, gtx970strix

shadowself
Honored Guest
NoLimits 2 Roller Coaster Simulation works well on 0.7.

gamefan101
Adventurer
Euro Truck Simulator 2 displays the stereo image on my main monitor, but doesn't "find" my DK2 and redirect output there.

I am running the latest steam update of Euro Truck 2 with -oculus as a runtime parameter.

What am I doing wrong?

FlyInside FSX and P3D work fine as does Titans of Space.


<<<< EDIT >>>>

Ah! Had to select experimental oculus option in the beta area.

splashor13
Explorer
Can you guys check Elite Dangerous ? because for me the game does not work. I am not sure if this is a global problem or something I did wrong.