08-27-2015 11:20 PM
09-12-2015 10:36 AM
"Snappahead" wrote:
Yeah, it's a demanding game. I can get it to run mostly smooth on medium with a couple things turned off and it's probably the most brutal game I own on my system.
09-12-2015 12:39 PM
09-14-2015 03:06 AM
09-14-2015 09:04 AM
"FuzzyLogic" wrote:
Just managed to get Jump (http://store.steampowered.com/app/334410/) working on 0.7 and Windows 10.
but I have to jump through hoops a bit, you need to load Steam VR, then load Jump (rift will stay orange light) then open the oculus config tool and run the demo scene and close it (Rift will stay on Blue Light) then i have to close Jump and then reload it and it will appear on the rift and work well. Word of warning though, i experienced the first bit of VR sickness i've ever experienced in this game after 20 mins or so :shock:
09-15-2015 06:58 AM
09-15-2015 04:26 PM
09-15-2015 08:12 PM
09-17-2015 02:24 AM
09-17-2015 02:49 AM
"LordPorksword" wrote:
Not sure if anyone else has tried...the alpha builds of the new Unreal Tournament will default to the rift if you have it turned on when starting the game. Now they've got 3-4 meshed out maps it's pretty cool to run around in VR.
The weapon aim follows your head movements and I quite like it.
You'll need to navigate menus via your normal screen though.
I can confirm it works on Windows 10 using .7 runtimes! :mrgreen:
09-17-2015 06:57 AM
"Wildt" wrote:
Do you have a link to a packaged version?