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TekRok

jmorris142
Explorer
Older Video of Work in Progress
What I have been working on.

j.j. morris - tekrok - https://share.oculus.com/app/tekrok
22 REPLIES 22

KevinLongtime
Heroic Explorer
Super cool! This has come a long way!

I loved the latest 0.7 demo build.

jmorris142
Explorer
"KevinLongtime" wrote:
Super cool! This has come a long way!

I loved the latest 0.7 demo build.

Hi KevinLongtime, thanks I am glad you liked the current version. The next phase I'm working on is putting together the "real" version of full final game story and all weapons. The helmet in the current demo is just one of many weapons in the long journey you take through this alien planet. Can't wait for people to see what it is actually about.
j.j. morris - tekrok - https://share.oculus.com/app/tekrok

omvr
Honored Guest
Oh, love the "Avatar" floating hair on the creatures at the end 🙂
http://www.omnifinity.se/dev/ Download our Omnifinity Unity API (Beta) "Natural movement in the virtual world"

jmorris142
Explorer
"omvr" wrote:
Oh, love the "Avatar" floating hair on the creatures at the end 🙂

Hi omvr, 🙂 glad you like, i've been working on them more with different styles and variations for hair etc, will show some more video of that soon.
j.j. morris - tekrok - https://share.oculus.com/app/tekrok

jmorris142
Explorer
One more thing, if anyone is interested I am ready to start testing some of the weapons I've been putting together as well as parts of the story mode. If you would like to try out weapons, story mode, and give feedback, send me a PM:) Thanks
j.j. morris - tekrok - https://share.oculus.com/app/tekrok

omvr
Honored Guest
"jmorris142" wrote:
"omvr" wrote:
Oh, love the "Avatar" floating hair on the creatures at the end 🙂

Hi omvr, 🙂 glad you like, i've been working on them more with different styles and variations for hair etc, will show some more video of that soon.


Will keep an eye 🙂
http://www.omnifinity.se/dev/ Download our Omnifinity Unity API (Beta) "Natural movement in the virtual world"

jmorris142
Explorer
For the last few months I've been concentrating on up close melee combat and weapons. Here are a few images of progress.
It took a lot of trail and error but once the melee sword and pistols have the right strategy and timing it feels great in VR to be fighting up close.






j.j. morris - tekrok - https://share.oculus.com/app/tekrok

jmorris142
Explorer
Hey small update, a play through test video of someone in the early levels of the story, using primitive weapons to escape your captors.
You can see once you get the hang of the sword and what parts to strike at you can get past enemies quickly. You can block with the sword up to 3 times continuously before it is pushed away or toggle blocking and striking constantly.
There are 40 + levels now in the story and 10 weapons so far, working on adding 4 player multiplayer arenas now, I'll show more of them in more play through videos soon.

j.j. morris - tekrok - https://share.oculus.com/app/tekrok

M_i_c_a
Protege
Looking amazing!
Vector Reboot Studio