10-16-2013 12:54 PM
01-21-2016 04:45 PM
01-21-2016 08:49 PM
"LordJuanlo" wrote:
I'm trying hard but can't make it work. First I tried to copy all game files to a new folder using MGE 3.8.0, following your advice, but Oculus Rift mode didn't kick in. After that I redownloaded the game from Steam, installed MGE XE (0.9.10), ran config and made sure AA was disabled. Now the game launches in Oculus Rift mode, but when I load my saved game or try to start a new one, it crashes. I checked the d3d8.dll and it referes to d3dx9_43.dll so it should work, but it always crashes. I have distant land disabled, no shaders... everything is at default. Not sure what to try next... is there some log file that may be useful to you superllama?
I also tried your 2.1 DLL without success.
"nrb" wrote:
Anyone else experiencing this bug:
https://youtu.be/-lvBc4oZo4w
Not shown is objects textures being very low resolution on interiors, sometimes also exteriors. Seems to "blinK' back into normal textures when a menu/console is open.
I'm using
-win 7 64
-latest oculus runtime
-mge 3.8.0b
-non-steam GOTY morrowind.
01-22-2016 06:40 AM
01-22-2016 06:51 AM
01-22-2016 01:44 PM
01-22-2016 02:34 PM
01-23-2016 07:49 PM
01-24-2016 02:38 AM
01-24-2016 02:57 AM
01-24-2016 03:02 AM