04-29-2014 12:42 AM
01-26-2016 10:42 AM
01-26-2016 12:23 PM
"LordJuanlo" wrote:
Thanks for the quick reply. Tried and none of them helped. As soon as the game starts rendering in SBS mode, headtracking is terrible. It's not a bit of judder, it feels like 8-10 frames per second, although the game keeps rendering at hight speed. Not sure if it will help you, but if I press alt-tab once to change task while inside the game and I keep alt pressed to see available tasks on screen, headtracking works much better. Not judder free but much better than when the game has the focus. And I can see the game in 3D behind the tasks window running just fine. As soon as the game gains forcus again, headtracking tanks.
Also, launching the game without TriDef works perfectly fine.
Haven't changed much on my side so it's hard to determine why this wouldn't work. Perhaps the new direct mode is the cause.
01-27-2016 09:12 AM
"beldivad" wrote:
Hi!
I'm trying to use your software in mode : to headswet + distortion on the oculus DK2 for a research project and i'm running into a problem. I'm using a matlab executable and it launch into full screen mode and the output to the rift is black. I'm able to go around the probleme by pressing alt/tab ( it make software glitch and the windows tool bar apear on the botom similar to window mode ) and selecting back the software. Unfornulatly that make my software unstable and it often crash. Do you think there's a way to force virtual desktop to focus on the software instead of the background in a similar way that FRAPS can capture video?
Thank you!
P.S. if this work I will ask the lab supervisor to make a donation!
01-27-2016 09:14 AM
"LordJuanlo" wrote:
I was wondering if there is still hope for us TriDef users 😉
01-27-2016 01:52 PM
01-27-2016 07:32 PM
01-29-2016 02:39 PM
01-29-2016 10:45 PM
01-30-2016 06:41 AM
01-30-2016 08:17 AM
"guygodin" wrote:
If it faits to register its because the media feature pack is not installed or it cannot get admin permission to register it.