04-11-2016 01:08 AM
04-11-2016 01:13 AM
04-11-2016 01:27 AM
04-11-2016 01:49 AM
04-11-2016 01:57 AM
04-11-2016 02:00 AM
Just tried and confirmed working. Selected Experimental Oculus Support (1.3.0) 1.22 from Betas and -oculus launch option.
Very very smooth, no judder whatsoever (from the London location), big improvement from previous version. Will try a Scandinavian location next as that was more juddery last time i tried
04-11-2016 06:59 AM
04-11-2016 09:08 AM
@benplace, turning everything up to high, and frame rates drop, don't know if there's a frame rate display option in-game but I'd estimate around the 20 fps mark. Head tracking though is still 100% smooth on my PC so ATW is doing it's job well.
Returning everything to medium (except for a couple things like shadows which can only be set high or low) and I'd say frame rates were back to 40 - 50 fps. Again, for anyone not aware of ATW, lower than 90 fps in-game frame rates are not an issue provided headset head-tracking is maintained at 90 fps.