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HTC Vive Reviews Thread

Shadowmask72
Honored Visionary

Here's a thread for HTC Vive reviews (please post any you find) as the official launch is hours away.

Note: If you're not interested in the Vive on the Oculus forums then don't click the topic or read it.

Cramgaming.com

https://youtu.be/wB2qXp2SSNI



Destructoid

"VR is here, and I have been sold as a believer. While the Oculus is a very strong VR headset, the Vive feels like it's in a league of its own comparatively. The big sticking issue is how the market reacts to the price long term, and if development of new games maintains a consistent pace."

Kotaku

While the Vive’s best moments are some of the coolest I’ve experienced in video games, I can’t recommend purchasing it right now. You’d be spending $800 on something that’s going to be much better after months’ worth of software (and maybe even hardware) revisions, and there currently aren’t enough great games to justify the investment.

The Vive really is something you should see for yourself, but if you want to try it, go to a store that’s demoing it, or make friends with somebody who already ordered one. I’m excited about what the future holds for the Vive, but the future’s not here yet. 


The Verge 8/10


    GOOD STUFF

  • Lots of innovative motion control-based games and experiences
  • Emphasizes motion control and body movement
  • Rich, customizable user interface
  • Solid construction
  • BAD STUFF

  • Heavy and ungainly
  • User experience can be glitchy and confusing
  • Many games still feel unfinished
  • Highest total cost for a VR headset


POLYGON 8/10

So yes, the Vive asks a lot from anyone buying the platform, but it gives just as much back, if not more so. Everyone has the same reaction after a demo, in our experience: They remark on how complicated it seems and how little they’d want to set one up in their own home, and then they get wide-eyed and want to tell you all about how amazed they are by the experience. Valve’s challenge is to get the second part of that reaction to overrule the first, and the company will have an uphill battle on its hands, but it’s off to a very promising start.

GAMESPOT

Before you take the plunge with Vive, you have to prepare yourself accordingly. Unlike Rift, Vive comes with strict spatial requirements if you plan to utilize its hardware's full potential. It's not the easiest suite of hardware to set up, nor is it as refined as Rift, but Vive delivers the most advanced VR experience to date, a luxury that comes at a cost and with compromises. Where Rift feel's like a VR headset built for mainstream consumption, Vive caters to the hardcore crowd that will stop at nothing to get the best VR experience. Over time, Oculus can presumably catch up when it releases its Touch controllers and sells individual sensors to expand Rift's interactivity and motion-tracking capabilities. But for people who can't wait, who are willing to go the extra mile right now, Vive is the only way to experience today's most advanced VR technology from the comfort of home.

ENGADGET 

The Vive is no doubt the geekiest thing I have in my home right now -- and that's saying something. It's an impressive effort by HTC, which has had a rough few years in mobile, and Valve. It's oh-so-close to being the Holy Grail of VR experiences. It's just too bad that ergonomics get in the way of truly enjoying it.

At the same time, I'm sure there's a market for the Vive, even in its current incarnation. Hardware geeks are known for sacrificing their bodies for the glory of technology, and I'm sure they won't have a problem with a few aches and pains for glorious, immersive VR.

Tested - 

https://www.youtube.com/watch?v=GiDBp6OnsKY



IGN Review - 9.3/10 


AMAZING

The Vive's room-scale VR and motion-tracked controllers make it an incredibly powerful system.


Pros:
  • Amazing VR
  • Room scale
  • Motion controllers
  • Comfortable
Cons:
  • Tracking issues



System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.
381 REPLIES 381

Anonymous
Not applicable
@Deadace are you asking about the email with the first sentence: "We're about to finalize your order. Let's make sure it doesn't get delayed!"?

If so, I got that email on Friday, 15th. I also payed via paypal and was charged instantly on Feb 29th, so they didn't have to charge me. I got a status change to "Pending Fulfillment" Sunday night, then they shipped yesterday, Tuesday, will receive Thursday. 

I was 0:17min pre-order. and am in California. 

Deadace
Protege


@Deadace are you asking about the email with the first sentence: "We're about to finalize your order. Let's make sure it doesn't get delayed!"?

If so, I got that email on Friday, 15th. I also payed via paypal and was charged instantly on Feb 29th, so they didn't have to charge me. I got a status change to "Pending Fulfillment" Sunday night, then they shipped yesterday, Tuesday, will receive Thursday. 

I was 0:17min pre-order. and am in California. 


Thx, yeah that's the mail! I got that friday 15th aswell, and I'm just waiting for them to grab the money from my creditcard and ship it! I've cleared everything with the bank so hopefully it should happen soon! I'm one of the lucky april 2nd orders when the creditcard cancellation shit happened, and I took a gamble on Vive! It paid off! 🙂

Anonymous
Not applicable
@Deadace Wow you got lucky, congrats on that!

Dilip
Rising Star


It would probably play a lot like Audioshield, which puts little feet outlines on the floor where you should stand to play the game.


If they wont do it we might end up in wrong place from where the action can not be witnessed properly so that you cant take right counter move thus difficult to enjoy gaming. VR game need anchor point else action can not be choreographed

ThreeDeeVision
Superstar

@Dilip, not necessarily.  Games like Holopoint have you looking around the room in all directions for your next target.  Half of the skill is being able to spot the next target in a timely manner and set yourself up to shoot it.

Another way to handle choreography would be to only start certain actions when the HMD is pointed in that direction.  Like an in-game character would wait to talk to you until you were looking them in the face.

i7 5960X @ 3.8 GHz | Corsair Vengeance LPX 16GB DDR4 PC2800 | GTX Titan X Pascal | Win 10 64 bit | Asus ROG PG348Q | EVGA X99 Classified

DrOculus
Adventurer
@VizionVR  Tracked ankle bands would be cool, Take us to another form of interaction..kicking stuff...seeing our legs move 1-1 tracked to enhance immersion oh yeah baby
I`m hoping what
 @
tranceology3 says comes true "I am sure once the Vive get's a little more established, we will see them add additional tracking devices."



VizionVR
Rising Star
Early on, Alan Yates mentioned "tracking pucks" will be made available. I have absolutely no doubt that these are being developed this very moment. Not only for our bodies, but imagine having a tracked collar for your pet. It would be something like this.
https://www.youtube.com/watch?v=TDOVa82SKNI

Not a Rift fanboi. Not a Vive fanboi. I'm a VR fanboi. Get it straight.

SlimBoyFat
Adventurer
So this is the 4th day since I noticed the pending charge on my CC and I've had no further information. How long after the pending charge appeared did you guys receive your Vive? I'm seeing all sorts of conflicting stuff over on R/Vive, some people saying that there package turned up quickly with no shipping details or order status changes, some seem stuck in pending charge limbo. What's your experience?
Intel i7 4770K @ 4.5 GHz | Asus Z87 MAXIMUS VI HERO | 16GB 2133MHz | GeForce GTX 780Ti 3GB GDDR5 | Samsung 500GB SSD | Thrustmaster TX | Occulus Rift DK2

Anonymous
Not applicable
@VisionVR I love that video when they tracked the dog! Now that is some next gen stuff!

Ryder35
Protege


So this is the 4th day since I noticed the pending charge on my CC and I've had no further information. How long after the pending charge appeared did you guys receive your Vive? I'm seeing all sorts of conflicting stuff over on R/Vive, some people saying that there package turned up quickly with no shipping details or order status changes, some seem stuck in pending charge limbo. What's your experience?


Judging by what happened at the beginning of April all of a wave get that message at the start of the wave. Some had to wait 2 weeks for shipping. I am in the same position, got the we are about to charge email on 15th but nothing since