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Getting "Affected" and "Lucid Dreams" and "Surge" to work...

simbeeotik
Sightseer

Affected - http://www.fallenplanetstudios.com/

Lucid Dreams - https://www.patreon.com/davis3d?ty=h

Surge - https://www.wearvr.com/apps/surge

With Affected, it loads up the game on the monitor but not on the headset. With Lucid Dreams (and Surge), it opens up in both headset and monitor, but controls only work with keyboard/mouse and the sound is coming out speakers. Has anyone tried them out? Thanks!

10 REPLIES 10

simbeeotik
Sightseer
Bump

simbeeotik
Sightseer
Bump

Tanshin
Explorer
To my knowledge, none of those have been updated to the latest cv1 runtime 1.3.

I'm honestly surprised that you are able to get them to work in any capacity with the cv1 🙂

frantic
Protege
For a moment when reading the title I thought those where bad sideeffects you had from to much VR 😉

Wildt
Consultant
Surge is now available on Steam

Edit: Dag nabbit, I've gone and done it - replied to a thread that belongs in another forum. My bad.
PCVR: CV1 || 4 sensors || TPcast wireless adapter || MamutVR Gun stock V3
PSVR: PS4 Pro || Move Controllers || Aim controller
WMR: HP Reverb

dreimer1986
Adventurer
Wasnt there some kind of 0.8 -> 1.3 wrapper mentioned in here?

ZeroThreat
Protege
@wanderlvst I got affected working by doing the following in this thread:

https://forums.oculus.com/community/discussion/35689/just-got-affected-going-on-cv1-other-unity-game...

Basically gotta download the sdk and copy and paste a file from it to the affected file. It's really easy

I made a forum topic about this too. I'm not sure about the other 2 games but I suggest maybe a forum search and hopefully you can solve it for the other 2. Yes, I play it on the CV1

Percy1983
Superstar
Was just going to post the above, bit of messing but affected does work (need to set default audio to oculus).

As mentioned it could/should work with other unity titles.
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markpbennett
Explorer
i couldnt get updated Affected to work on CV1....but the Vive version works perfect on CV1!