05-09-2016 09:55 AM
05-09-2016 03:18 PM
05-09-2016 03:21 PM
05-09-2016 03:36 PM
LZoltowski said:
I thought one of those might help (I do photography myself)... thanks for the update @oOunknownuserOo ... I think @DaftnDirect tried using linear polarisers ... without any luck ...
05-09-2016 03:44 PM
I did indeed try a linear filter.
For the life of me I can't figure out how a circular polorizer would work... iirc a circular polorizer has a linear polorizing layer which filters out the polorized light in a particular direction as usual... then it has a circular layer which then radiates the resulting filtered light back out so the camera metering isn't affected... so it acts exactly the same as a linear filter as far as how it deals with the light being emitted from a screen.. it just differs in how it allows a cameras metering system to pick up a more accurate level.
My linear filter made no difference to the rays because they didn't appear to be polorized. So the linear element of the circular polorizing filter wouldn't filter them either.. and the circular element would just circulate already circulated light.
Or am I missing something?
05-09-2016 03:49 PM
05-09-2016 03:56 PM
@LZoltowski, yeah, if anything, the circular Fresnels would cause light to be emitted in a circular polorized fashion... so the only thing I can think that would work is a filter that filters circular polorized light... but I don't think such things exist, and it would theoretically filter out everything, not just the flares.
I have a feeling you may be right in that the dimming effect of the filter is what's helping here. I wasn't happy with the overall dimmed effect my filter gave though.
I'd just like to say I'm no physicist so I could be 100% wrong about this.
05-09-2016 03:58 PM
05-09-2016 04:00 PM
05-09-2016 04:14 PM
05-09-2016 04:19 PM
...I really hope your'e not disappointed when you get it
Edit, speaking of which... I haven't used mine for a couple days and it's about time I had some fun... VR I'm on my way!