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Assetto Corsa (Dev Poll) : VR or Else Next for the best car racing game around ?

2

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  • DerekSpeareDerekSpeare Posts: 204
    Nexus 6
    It's a no-brainer that VR would win.
    derekspearedesigns.com
  • BloodletBloodlet Posts: 738
    3Jane
    edited April 2016
    It's a no-brainer that VR would win.
    I wish this was true. Unfortunately alot of simracers seem to be anti VR. Something I struggle to get my head around. I can only assume they're sore at finding out their expensive multi screen setups are going the same way as the Video Cassette Recorders.
    Whatever the reason they were actively (and loudly on the forums) fighting to stop the VR voteing.

    They did have a valid point to make that at this time VR users only make up 1% of the player base. Something that should change dramatically once the shipping delays are behind us and more hmds are actually in the hands of users.
  • DaftnDirectDaftnDirect Posts: 6,363 Volunteer Moderator
    @n8rockerasu, i read it the same way. Am increasingly optimistic for an Assettop Corsa VR update... I wonder if all the promotion Steam has been giving VR lately has been softening the Anti-VR brigade's thinking.. or just polarizing it? anyway ProjectCARS is a blast while we wait for AC.
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  • TheOgureTheOgure Posts: 456
    Nexus 6
    Change is something that has almost always been met with resistance in Sim-Racing circles. Good Sim's are few and far between so any scrap of development time is treated like raw meat among hungry wolves; what ensues is often, not very pretty. :)

    I have to admit that I'm pretty bummed at the lack of VR support for the more hardcore Racing titles. iRacing should be getting support in the coming months but, I'm not fond of the subscription service and don't have enough play-time to utilize the multiplayer aspect very well.

    ISI have suggested that they're unlikely to add VR support to rF2, AMS seems unlikely to get VR support until they make the move away from DX9 but, game progress may be stalled due to the copyright issues.  That really leaves AC as the next best option for VR IMO.

    The only other hope for short-term VR support may be through third-party sources - something like FlyInside, only for Racing Simulations. If the game developers are unwilling to implement VR, I'd gladly support any effort to develop a third-party solution but, I wonder how much cooperation from the game developers is actually required.
  • bigmike20vtbigmike20vt Posts: 4,347 Valuable Player
    edited April 2016
    The way I see it, it was clear VR was not
    stefano's  personal choice either, and yet he was man enough to accept it and not try to come up with some BS reason why VR votes were some how void.... being a VR fanboy and saying VR is important is one thing, but NOT being a VR fanboy and having your own pet love trumped.... and still accepting it means I actually respect him quite a bit....

    Now I just hope they do actually get a wiggle on getting VR back in AC and not just pretend the vote never happened and release at end of summer anyway ;)
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • DerekSpeareDerekSpeare Posts: 204
    Nexus 6
    edited April 2016
    It's not the first time Kunos and some of the "outspokens" had incorrect assumptions.  I beat the drum loudly a few years back for proper three screen support when AC was prepping for alpha release.  I wrote Stefano, wrote on the forums and folks thought I was nuts...until the Race Department poll they made to prove me wrong spoke otherwise.  Kunos jumped on proper three screen support in nearly an instant after that...

    Why Stefano is being resistant to VR - or has even any perceived resistance to it - is astonishing to me.  I'd expect that racing and flight sim developers see VR as a match made only in Heaven.  I mean, seriously...are we all crazy or is it some of the few loudly-spoke and misinformed voices who are?

    Some do get it, however.  Scawen, the man behind Live for Speed nailed VR perfectly right from the Jump.  In fact, his implementation not only set the standard for really good racing VR almost on Day One, but it set the pace for others to follow.  PCars does VR very well.  iRacing and Dirt Rally are likely coming along.  These folks "get it" and see the reality of Virtual Reality.  

    AC had nice VR in the early days...it's really bizarre why real focus to keep it that way isn't there.  Strange that a poll needed to be conducted to tell them what the facts over the past two plus decades were shouting all along.

    Oh, and the only thing I miss about three screens now is a really big Windows desktop environment...I won't touch any games that don't do VR properly. 
    derekspearedesigns.com
  • Ironically, I just saw this video posted today.



    Kunos better get to work. They're getting lots of press and attention for a feature they currently don't support, lol. It's a simple truth, Stefano. Your game will help sell VR. And VR will help sell your game. This is one of those rare occasions where everybody wins.
  • BloodletBloodlet Posts: 738
    3Jane
    edited April 2016
    That's a really well done video. Enjoyed that. Thnx for the link.

    Looking forward to Assetto getting back on board with VR.
    Project Cars is great but the car handling isn't. The moment you lose grip in PCars it's like sliding on ice.
    Assetto is more controlled and you can hold the drift. Really missing that.
  • complexzcomplexz Posts: 13
    I do really miss playing assetto corsa, it probably has the better gameplay between it and pcars, But playing in 2d, even with better gameplay, is kinda stale to me at this point when I can race in VR. So for now Pcars is where I do my driving. 

    stupid VR really did kill all other racing games to me, if it doesn't have VR support I just can't give a shit. I know it's shallow but it's hard going back! I'll still play other genre's in 2d for a few more years I'm sure... but racing and flying are done... monitor is obsolete :) 


  • Percy1983Percy1983 Posts: 1,410
    Wintermute
    Quite simply if they support VR I will buy it, it they don't I will make do with project cars.

    Time is ticking.
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  • bigmike20vtbigmike20vt Posts: 4,347 Valuable Player
    word on the street is AC VR Alpha going into testing today.
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • TheOgureTheOgure Posts: 456
    Nexus 6
    Let's hope it passes in time for the update release scheduled for today - it's already in the change-log.
  • Percy1983Percy1983 Posts: 1,410
    Wintermute
    Well I have got project cars now, so unless this offers something massively better I will give it a miss.
    Asrock Z77 Extreme 4 + 16GB RAM 1866mhz + i5-3570K at 4.5Ghz + Coolermaster Nepton 140XL cooler
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  • bigmike20vtbigmike20vt Posts: 4,347 Valuable Player
    edited May 2016
    I have both... imo pCARS has the better eye candy, it has a better career, right now it has sublime VR support, and is a better over all put together package.

    Assetto Corsa however still looks nice, has a huge modding community for cars and tracks and has better handling/physics imo.
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • nalex66nalex66 Posts: 6,264 Volunteer Moderator
    I hope they release VR support soon... I bought AC specifically because they had DK2 support. I haven't played it in ages, since they stopped keeping up with the Oculus runtime updates.

    I get my Rift tomorrow, and it would be really nice if I had another game in my library that I could play on it this weekend!
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  • halfsnakehalfsnake Posts: 4
    NerveGear
    Steam update for ac with oculus 1.3 ( WIP pre alpha). I'm just downloading it now.
  • Techy111Techy111 Posts: 6,859 Volunteer Moderator
    Keep us informed :)
    A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

  • TheOgureTheOgure Posts: 456
    Nexus 6
    It's in the update but, it's broken; it doesn't have stereo-vision yet, like the DK2 also had the same issue upon initial release.
  • jcbtochejcbtoche Posts: 9
    Brain Burst
    It works now:
    1.6.1
    - Fixed Oculus Rift rendering
  • ThugThug Posts: 436
    Trinity
    It crashed for me back to OH in my DK2.
    Still showed the main/menu screen on my monitor though.
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  • nightauditor1981nightauditor1981 Posts: 302
    Nexus 6
    It works! And it´s great to be back in the virtual drivers seat. AC feels absolutely amazing in every way.
  • DaftnDirectDaftnDirect Posts: 6,363 Volunteer Moderator
    edited May 2016

    Yep tested and working great. I wasn't expecting VR to be implemented so quick, seeing as the poll for whether VR should be the next feature took place 5 or 6 weeks ago, I guess they just needed to dust off the DK2 implementation and give it a tweak.

    It's pre-Alpha so we should expect improvements... as it is I get no sound out of the Rift, speakers only. Also, head movement is completely steady, i.e. car bumps, acceleration/deceleration don't relay to the driver unlike Project CARS, so this detracts from the immersion slightly for me. The main menu is only available on the monitor (as it was with DK2) so you can't choose circuit or car within the Rift. Mirrors are 2D in both sims (unlike Euro Truck Sim 2 which has full VR mirrors).

    So overall Project CARS is still the best VR driving experience for me but I'm looking forward to improvements with AC. So pleased to have this back and working... haven't played it at all on the monitor!

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  • nroskonrosko Posts: 954
    Neo
    I have both... imo pCARS has the better eye candy, it has a better career, right now it has sublime VR support, and is a better over all put together package.

    Assetto Corsa however still looks nice, has a huge modding community for cars and tracks and has better handling/physics imo.
    I actually believe the handling is better in pcars as is the ffb, but the ffb takes a lot of time to get right & the default car setups are really bad in pcars.   
  • SpyderSiSpyderSi Posts: 52
    Hiro Protagonist

    Yep tested and working great. I wasn't expecting VR to be implemented so quick, seeing as the poll for whether VR should be the next feature took place 5 or 6 weeks ago, I guess they just needed to dust of the DK2 implementation and give it a tweak.

    It's pre-Alpha so we should expect improvements... as it is I get no sound out of the Rift, speakers only. Also, head movement is completely steady, i.e. car bumps, acceleration/deceleration don't relay to the driver unlike Project CARS, so this detracts from the immersion slightly for me. The main menu is only available on the monitor (as it was with DK2) so you can't choose circuit or car within the Rift. Mirrors are 2D in both sims (unlike Euro Truck Sim 2 which has full VR mirrors).

    So overall Project CARS is still the best VR driving experience for me but I'm looking forward to improvements with AC. So pleased to have this back and working... haven't played it at all on the monitor!

    Control panel, Sound, set Rift to default ;)

  • TheOgureTheOgure Posts: 456
    Nexus 6
    nrosko said:
    I have both... imo pCARS has the better eye candy, it has a better career, right now it has sublime VR support, and is a better over all put together package.

    Assetto Corsa however still looks nice, has a huge modding community for cars and tracks and has better handling/physics imo.
    I actually believe the handling is better in pcars as is the ffb, but the ffb takes a lot of time to get right & the default car setups are really bad in pcars.   
    I feel that the default setups in Pcars are designed to work with game-pads first; the overall physics aren't bad but, the sticky grass and other off-track behavior is a let down for sure.  I really like AMS but, VR support is likely a long wait at best - more likely for the 2017 version.
  • DaftnDirectDaftnDirect Posts: 6,363 Volunteer Moderator
    Thanks @SpyderSi, yeah, that's an option I'll maybe use next time... I'd still expect this to be done in-game though, maybe we'll have it for the proper Alpha VR release
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  • bigmike20vtbigmike20vt Posts: 4,347 Valuable Player
    nrosko said:
    I have both... imo pCARS has the better eye candy, it has a better career, right now it has sublime VR support, and is a better over all put together package.

    Assetto Corsa however still looks nice, has a huge modding community for cars and tracks and has better handling/physics imo.
    I actually believe the handling is better in pcars as is the ffb, but the ffb takes a lot of time to get right & the default car setups are really bad in pcars.   
    Hi

    I do not have the time or patience to tweak each and every cars settings...... is there a place i can go to download an entire bunch of car settings for each wheel (i have a fanatec GT2 with club sports)
    thanks
    Fiat Coupe, gone. 350Z gone. Dirty nappies, no sleep & practical transport incoming. Thank goodness for VR :)
  • TheMaster0071TheMaster0071 Posts: 114
    Art3mis

    Well if this in now implemented they will have another sale from me in the next couple of days.

  • BloodletBloodlet Posts: 738
    3Jane
    edited May 2016
    Just updated and bought the last 3 dlc packs as appreciation. 40% off atm on steam ;)

    Will have to wait till the weekend before trying it though :/
  • TheMaster0071TheMaster0071 Posts: 114
    Art3mis
    Bloodlet said:
    Just updated and bought the last 3 dlc packs as appreciation. 40% off atm on steam ;)

    Will have to wait till the weekend before trying it though :/

    Glad you mentioned that as I ended up buying the game and packs bundle
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