@danknugs said MS is adding KBM support because they're feeling backed into a corner. He said he's excited about Forza in VR. He did not say MS was moving into VR because Sony backed them into a corner.There, misunderstanding cleared up.
Hasn't it been that way from the beginning? The PlayStation has always been a superior console. Microsoft simply dipped their feet in the console waters; to claim that they are moving to VR Support because they are "backed in a corner" despite their overwhelmingly superior worth is fairly unreasonable. Microsoft may be successful by their own Standards; they don't have to beat Sony in order to say they achieved their goals.
Hasn't it been that way from the beginning? The PlayStation has always been a superior console. Microsoft simply dipped their feet in the console waters;HiAre you talking PS4 here or the brand in general? the current generation I totally agree, MS dropped the ball big time by going "total entertainment system" and by cutting way to many corners in the hardware imo. Truth be told I think the PS4 hardware is weaksauce too, which makes the XB1 a total joke. The only think the xbox had going for it over the PS4 was kinect and they killed that off pretty damn quick.but past generations I beg to differ. The Xbox was far more powerful than the ps2 (as it should be it was newer), and MS really took console online to the next level with the xbox.... Then came the PS3/xbox 360 generation and they kicked up xbox live another notch, far better than PSN and a cash cow to boot. On top of this, whilst, sure, maybe 5 years after the xbox 360 launched when devs finally figured out how to get around the awful PS3 hardware implementation and take advantage of the cell processor, a handful of games were arguably better on the PS3, for the vast majority of that 1st 5 years the were at best on parity, but often the Xbox 360 ports were simply better due to better gpu and better memory management in the system.The Xbox 1I put down to the 3rd console curse. (which in actual fact is 3rd console complacency imo) however this generation is thankfully being cut a little short - thank god we are not having another 8 year cycle!!! - and hopefully it will be game on again for the PS4 "neo" and xbox "scorpio"All that being said, As a PC gamer I feel I can largely ignore the xbox console now, as it seems the xbox is actually becoming a brand now rather than a console, so I will get the best xbox games for my PC, which means IF I get a console next year (I skipped this generation entirely) it will be a neo, for the bagful of quality sony produced titles.Cross platform play is interesting, and hell i would have loved it back in the xob360 days where I was forced to buy inferior games on the xbox simply to play with friends (like Borderlands, dead island and left4dead) however I will be interesting to see how they handle it esp in competative games where pc has a potentially huge advantage with a hat full of control options, better framerates etc etc etc. On the flip side, most PC games are rampant with cheaters, with aimbots, wall hacks and all sorts and I will be interested to see how the counteract that.edit PS god knows what is wrong with the quoting on this board, i cant write outside of the zenbane quote
To be fair @Shadowmask72 my original post and gripes came well before any of the cross-play news came out. The lack of cross-play was a major gripe of mine for many years (since the first Xbox came out). The XBox was supposed to be the same as a basic gaming PC running direct x, so cross-play seemed to be a given. Chat worked great from PC to Xbox, and you could even send game invites, but of course that would give your friends on Xbox the "please insert windows disk" error when they tried to join.
It is starting to look up a bit as we have some better games coming to the Windows Live Marketplace, but it is still pretty dismal for the PC gamer crowd. What, are they up to 3 AAA titles on there now? (Gears of War 1 remake, Killer Instinct, Forza).
Yeah, the Scorpio was not the only positive I got out of E3. Don't forget the new Gears game being cross-compatible with XBOne and Win 10. But the timing of the Scorpio release makes this reveal a bit lack luster. It could have easily been a E3 2017 announcement. I will probably pick one up depending on the price.
My main point with my latest Microsoft gripe was that they were really strong on pushing hardware instead of letting new awesome software push the hardware sales. In my opinion that is a bad move for E3. You want to sell dreams at E3, not push hardware that is a given (slim XBOne, who didn't see that coming?), or colored controllers.
One thing that worries me a little about PC/xbox cross-platform support is whether it will adversely affect PC games.
If developers decide that a good deal of money is now on offer from their games being instantly compatible with both sets of hardware... will they concentrate on getting those game playing nicely on the console and put PC second.
Console games tend to have a smaller hard-drive footprint.. which means more frequent (but possibly shorter) screen loading.
They also have different control types... ok the xbox will have kbm support but most console users will stick with controllers I think cos that's what's easy to use and comfortable when you're sitting on a sofa 8ft from the tv... consequently, the game controls are perfected for controller with PCs given poor control implementations (I'm seeing this with Fallout 4).
Menu's and UI styles tend to be larger and more simplistic for console games as they need to be seen typically from a further distance.
And the games tend to be designed to be easier & quicker to pick up and put down cos that's what console gamers tend to want more than PC gamers (there may be something on the TV worth watching in 30 mins).
I'm still smarting from playing Deus Ex Invisible War, the shockingly bad console game ported to PC.. that was the follow up to possibly the greatest PC game of all time... oh the humanity!
The quality of the port is certainly a factor @Zenbane... but worse than that is the developers decision to design first for console... then make it work on PC, rather than the other way round!
Good or bad port... you can always recognise a game designed for console.
Next Step: XBOX OSIf that ever became a thing, I'd love to be a fly on the wall in GabeN's office when it was announced.
Quantum Break is actually pretty good.
I think Invisible war probably was a great console game... and a good PC game if I'm honest... I just remember it having small maps compares to Deus Ex, especially at the beginning so had loads of loading pauses where you wouldn't expect them. I seem to remember a few simplifications like all the weapons used the same stock of ammo, rather than having dedicated ammo for each weapon... even the rocket launcher!!! I may have to play it again for a more accurate and balanced memory of it though.
I hope you're right about pro-PC developers keeping us happy but I still think the cross platform support will put additional pressure on them... and if they succumb then the design factors I described will have to be take into account... xbox games have to vie for the limited disk space on the console... I believe around 360Gb (after allowing for the OS) so I have a feeling this will be a big factor in games design.
I love some console ports.. I really enjoyed the original Halo at the time, and sometimes I only want to play stuff that's quick to get into and fun... I just worry we'll see less of the other type of game.. the type where you need to set aside a good few hours to wonder around discovering things in huge and complex worlds with intricate character development... I'm loving Fallout 4 by the way but it also seems to have a smaller world than 3, and some simplifications in the mechanics of the game... character interactions seem to me to be a little more simplistic for instance... settlements and crafting make up for it though.
Here's hoping the PC developers stay strong!
@Shadowmask72 Do you happen to know if they got the FPS bug sorted on Killer Instinct? My 120 Hz monitor made the game twice as fast as it should be, which was pretty fun but was a bit much hahahah.
Can't wait for the new Gears! Forza without VR support won't get my money, I have had too much fun actually sitting in cars to go back to flat screen racing. Halo Wars games are decent on a mobile platform but are lacking for the PC, Halo 5 for PC would make me a happy camper though. 2017 is looking pretty awesome otherwise.
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