06-28-2016 02:42 AM
06-28-2016 07:50 AM
06-28-2016 08:32 AM
xi11ix said:If you've watch a pro play StarCraft2 you know how fast paced an RTS can be. The pros execute over 200 actions per min. Coming up with an interface that can keep up with those types of demands and still be comfortable for the user is a tall order.
06-28-2016 08:33 AM
06-28-2016 08:36 AM
SpiceLife72 said:
Just for the extra camera/sensor.
06-28-2016 08:54 AM
06-28-2016 09:33 AM
Zoomie said:
xi11ix said:If you've watch a pro play StarCraft2 you know how fast paced an RTS can be. The pros execute over 200 actions per min. Coming up with an interface that can keep up with those types of demands and still be comfortable for the user is a tall order.
People are clicking their mouse 200 times per minute. They aren't doing 200 actions per minute. I find APM to be a pretty useless statistic. Making your troops path along a route with 300 waypoints instead of just clicking once doesn't really impress me.
But I see your point. Still, I think you could easily create an RTS that doesn't fall into the APM Starcraft trap.
06-28-2016 09:51 AM
06-28-2016 10:03 AM
06-28-2016 10:19 AM
06-28-2016 10:21 AM