09-09-2016 05:41 AM
09-10-2016 09:18 PM
09-11-2016 03:47 PM
Hanover said:
...actually, there are some people getting ill playing Onward. Take a look at this thread.
Also, you never really run in that game. The movement is fairly slow...which is probably how they try to keep it from getting too intense.
09-11-2016 04:23 PM
09-11-2016 04:46 PM
JakemanOculus said:
No one will argue that room scale doesn't give you an amazing feeling of presence. But there are extremely few good applications at the scale of a room. That is why most "room scale" applications are actually "standing scale", and most of those are wave shooters which suck. The few applications which go beyond standing scale almost always break the boundaries of the room which then requires movement hacks which are gimmicky and totally immersion-breaking which sucks.
So basically room scale is extremely immersive and all of its applications suck.
09-11-2016 08:32 PM
09-12-2016 07:32 AM
09-12-2016 08:31 AM
notsram said:
I was playing Island 359 the other day. There was a packing crate standing next to me, and without thinking, I went to lean against it... and fell over.
09-12-2016 10:09 PM
notsram said:
@Shpinxis
I thought roomscale was a gimmick too. Until I got my grubby hands on my Vive and experienced (very limited, due to space) standing games. Having now been lucky enough to try it, I would say that it's no less gimmicky than motion controllers or even the whole concept of a VR headset. Like it or not, it's a big plus point for VR gaming (IMO of course). Yes, locomotion is an issue, but that's not the fault of the technology, more that most of us simply don't have a large enough roomspace to be able to freely move around. Sorry, but (again, IMO) motion controls add a hell of a lot to most VR games. Being able to aim, grab, throw etc add a new dimension of reality that a joypad simply doesn't come close providing.
09-13-2016 05:08 AM
Atmos73 said:
@notsram Onward is the best muliplayer game on Vive right now and you really don't need a large room to play it. Every Vive owner should own this game. Its the only game where my controllers battery runs out while playing because its so addictive and you have such a laugh while playing. Plenty of updates on the way and the Dev is second to none.
09-24-2016 01:32 AM