10-18-2016 02:25 PM
10-18-2016 11:09 PM
Sakkura said:
Zoomie said:
A solution would be to have the Touch controllers represent hands, rather than tools. That way you could pick UP the appropriate tool with whatever hand you like. Rather than having a sword fixed to the right hand, just let the player pick up a sword "object" with their dominant hand.
That is a little more complicated to implement if the game otherwise doesn't need the ability to pick up items. But yeah it's a good idea.
10-18-2016 11:40 PM
10-19-2016 05:26 AM
10-19-2016 05:50 AM
CrashFu said:
On a related note, game devs should also avoid situations where the player HAS to use both hands simultaneously (unless it's absolutely CRUCIAL to the game's premise), since that would isolate players who don't have the use of both hands (either permanently, or even just temporarily, in the case of someone having an injury).
Also, maybe I just want to do my best impersonation of "Julian" from Trailer Park Boys, and play shooting games with a drink in one hand. :neutral: Hmm, now we just need Drink Tracking technology... like a beer-cozy with constellation lights embedded in it!
10-19-2016 06:20 AM
10-19-2016 06:36 AM
10-19-2016 09:10 AM
10-19-2016 09:33 AM
Why cant you just learn to use you right hand ?
This is the correct hand to use... that's why it's right !
10-19-2016 09:55 AM
10-19-2016 10:19 AM