Why would you " see any effect"? It won't be perceivable, per say.
Crank settings, do whatever with quality settings to not always keep 90fps. Use the debug tool to display performance. Notice how it sometimes drops to 45fps but performance feels the same. Thats ASW.
CTRL + Numpad 1-4 doesn't do anything. No effect on framerates or anything, doesn't feel smoother. And I'm only with GTX970.
I'm not surprised CTRL + Numpad 1-4 do nothing. The registry entry is neutralized, you can delete it or forget it. Like I said, if you want to see it work, tune settings so you fall below 90fps you'll see it go to 45fps with the debug tool. How could it not feel smoother? What are you comparing it to? With ASW on with the registry hack? Of course you won't feel a difference.
For the past few weeks I've noticed that Dirt Rally started running beautifully even on Ultra settings with my gtx970 system. I then discovered that it was running at a steady 45fps, so I assumed that it was ASW locking the framerate and then upscaling it to 90fps.
Today I installed the Oculus Home update, and now Dirt Rally is constantly dropping below 40fps, and causing stutters....
Were there any other changes in the update that might affect framerates in Dirt Rally? I was loving playing it up until today, and now it's just giving me a headache.
I also noticed that the 'oculusvr.exe' process jumps up to using ~22% CPU when you put on the HMD? Was this always the case?
Still nothing here. I don't understand why some get it in the UK and some don't. Surely it would just roll out in the whole country at once. It's not like a pre-order where you're in a queue, lol.
Still nothing here. I don't understand why some get it in the UK and some don't. Surely it would just roll out in the whole country at once. It's not like a pre-order where you're in a queue, lol.
or is it
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Actually yes, in a way anyways. The idea is to roll out over time instead of all at once incase something bad happens. This way they can start pulling it back for some people if they have to. At worst they pull it all the way back instead. The idea is to fix bugs as it rolls out. There are a ton of different hardware and software out there so in some cases it's best to just do it over time than do it all at once.
I don't understand how they are doing it in such a controlled way though. How can they make it so one person is able to get it and yet a person who lives close by to them doesn't have it?
Are they literally releasing it on an email or IP address basis?
I don't understand how they are doing it in such a controlled way though. How can they make it so one person is able to get it and yet a person who lives close by to them doesn't have it?
Are they literally releasing it on an email or IP address basis?
Easy, you just control by a SQL database. Everyone that downloads Home has an ID and that ID gets updated base off whatever value they want to base it off. Nothing illegal or hard to understand about that
The roll out does seem rather slow, apparently so if there are issues then not everyone is effected, but that sounds ridiculous. Why not test it fully before releasing it at all.
The roll out does seem rather slow, apparently so if there are issues then not everyone is effected, but that sounds ridiculous. Why not test it fully before releasing it at all.
I guess you don't track bug reports or program much. The basic break down is there are already some bugs being found that are kind of bad news bears with some things already.
You can't test "fully" as everyone has different hardware, software, and other things that cause some random problems. You have to "test" slowly to notice them as someone has to report it as well.
Right now if you update, there might be a problem with a few apps not allowing tracking from the back side. It seems to be related to the apps more than the update, but it is related with the update as well.
Comments
Like I said, if you want to see it work, tune settings so you fall below 90fps you'll see it go to 45fps with the debug tool. How could it not feel smoother? What are you comparing it to? With ASW on with the registry hack? Of course you won't feel a difference.
Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
Disregard that propagation, still on 1.9
Catch me on Twitter: twitter.com/zenbane
For the past few weeks I've noticed that Dirt Rally started running beautifully even on Ultra settings with my gtx970 system. I then discovered that it was running at a steady 45fps, so I assumed that it was ASW locking the framerate and then upscaling it to 90fps.
Today I installed the Oculus Home update, and now Dirt Rally is constantly dropping below 40fps, and causing stutters....
Were there any other changes in the update that might affect framerates in Dirt Rally? I was loving playing it up until today, and now it's just giving me a headache.
I also noticed that the 'oculusvr.exe' process jumps up to using ~22% CPU when you put on the HMD? Was this always the case?
Very unfortunate.
or is it
Are they literally releasing it on an email or IP address basis?
Catch me on Twitter: twitter.com/zenbane
I've still not had my update
The roll out does seem rather slow, apparently so if there are issues then not everyone is effected, but that sounds ridiculous. Why not test it fully before releasing it at all.
You can't test "fully" as everyone has different hardware, software, and other things that cause some random problems. You have to "test" slowly to notice them as someone has to report it as well.