Hey guys,
So it seems like after update 1.10, me and some other users' positional tracking is no longer working when facing away from the sensor. Using webcams/phone cameras confirms that the LEDs on the back of the headset are still lit up. There's a topic on the Oculus subreddit (linked below) discussing this issue.
Not sure whether it's related, but one of the things in common with those who have the issue, is that we all opened the "First Contact" app in the tutorial section of our libraries. One of the users claimed that the tracking seemed fine until they open that app.
In my own limited testing, Mountain Goat Mountain doesn't seem to be affected by the tracking loss, but other apps are, including Oculus Home itself.
https://www.reddit.com/r/oculus/comments/5chmes/positional_tracking_lost_facing_backwards_after/
Comments
I swayed around a bit and it came back, now it's not going away again, but it did at first.
I haven't tested any other software yet.
Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich
Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2
Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
backward tracking working ok with 1.10 here but seems to have an occasional jitter which I don't think I had before
Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
With this rate I can update at the end of next week.
my backward tracking works fine.