Both standing and desk chairs that swivel work great in these instances, windlands has this same feature as does minecraft and those are both great games in their own genres. It increases your immersion to actually turn your in game world with your actual head, you know like we do in real life. I'm just really glad there's not forced teleportation as your main and only means to move about the game world (we don't teleport irl btw ((yet?))) which is the big no-no we need to complain about, in these instances I think we should pick our battles. Also the slight stutter is something that should be taken care of as well.Edit: Just fired up windlands and loading my already open data, it brought me to a prompt to choose my comfort settings fully. Now you can choose between the previous only option of snap turning, or classic smooth turning - followed by 'controller comfort' which says "beginner: controller strafing is disabled. this vastly improves vr locomotion for most people." and the other option, "normal: controller strafing is enabled, this can cause discomfort for some people who are sensitive to vr locomotion." These guys even go out of their way to make sure you're not sick with a third "comfort cage" of the "solid" and "transparent" variations. I tried both of them and they actually look really neat, I prefer no cage myself, but it's great to have the option. Kudos to the continued updates windlands is doing, other devs need to take notes. Edit 2: Just toyed around with their options more, they even have a "see standing" option that brings up a grid of semi transparent dots that are aligned with your real floor. On a side note, the "orb" comfort grid option actually looks cool, and uses a glowing semi-transparent barrier that is clear in the center and dynamic as you turn so you really feel like you're in a futuristic safe bubble.
Just tried this but no such command line as "FreeIntenseSmoothTurning" exists in my GameUserSettings.ini file
lol - if you turn your head left and still want to go straight, just move the joystick to the right. Etc.
I'm okay with the snap turning. I prefer it, but I really don't like the way it moves towards the direction you're looking when you walk. I just want to be able to move STRAIGHT as I look around. We do this in life, why not in VR? I don't start veering off to where I'm looking. Aside from that, very cool game so far.
I'm okay with the snap turning. I prefer it, but I really don't like the way it moves towards the direction you're looking when you walk. I just want to be able to move STRAIGHT as I look around.
I found this on the Steam forum about todays update and can confirm its working Hot Fix - 1.3.4 for VR4 NOVEMBER - GREY DRAGONHot-fix, for VR only! A setting is now available for those who want to play with smooth-turning in Free movement mode. This setting is NOT recommended for most players, only experienced VR users who know what they're doing, as it can easily cause discomfort or even sickness. Use at your own risk! As this was created as a quick update, for now the setting can only be changed by editing a config file. If you'd rather not edit this file, we will be providing this setting as a menu option in an upcoming larger update (roughly planned for end of next week). To enable: make sure you have launched the game at least once in VR, and that the game is not currently running from Windows desktop, click Start or press the Windows key on your keyboard, and enter this: %LOCALAPPDATA%\Obduction\Saved\Config\ConfigVR\WindowsNoEditor using a text editor, such as Notepad, open the GameUserSettings.ini file find the setting named FreeIntenseSmoothTurning, change it from false to true, and save the fileSmooth-turning in Free mode will now be enabled.
Woohoo! We got through!I can only hope that this is a sign of things to come as developers begin to realise that it is acceptable to include smooth turning in your game, at least as an option.I
When I'm walking in real-life. I look straight with my head and use my eyes to look around. Then when I want to turn, I tend to point my head in that direction.Just me?
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