12-13-2016 05:51 PM
12-13-2016 10:34 PM
Daddoofly78 said:
Thane_ said:
For $800, this is a very specific market for awhile. They haven't even figured out games. Until Alien Isolation or Metro 2033 or Dead Space or Skyrim comes out for VR we should all just stare silently at Oculus with a big WTF look on our faces.
What...are you talking about?
12-13-2016 10:37 PM
Arock387 said:
I'm seriously surprised there isn't a way to facebook in VR! I assumed before launch if not ready at launch. Actually pretty crazy its not out yet
12-13-2016 10:44 PM
12-13-2016 10:52 PM
Arock387 said:
I'm seriously surprised there isn't a way to facebook in VR! I assumed before launch if not ready at launch. Actually pretty crazy its not out yet
12-14-2016 02:08 AM
Thane_ said:
@Kizinzi The reason i feel that way is that i don't need a "massive shift" in how games are made/presented to enjoy VR and these types of games coming out for the VR headsets aren't types of games nor subject matter i'm interested in playing. I basically want a Doom 3 VR mod level support for games i already play or missed, and i've missed many along the way. The Penumbra mod was made by a college student in his spare time and i would pay for it and i would certainly pay $20+ for a Skyrim VR mod with sword and bow handtracking, or Dead Space mod, or Alien Isolation, Mirrors Edge, Witcher, etc. I'm already a happy 3D gamer on my 46" 3DTV monitor replacement though, but i view VR as 3D plus headtracking (and now handtracking). The things i want to do don't require massive changes, but more like the changes the average decent quality game mod offers.
But i think that fact that i already know what i want is a factor here. I'm just waiting for things to happen. Lots of people i see almost seem to either not know what they want and perhaps like a much wider variety of things.
12-14-2016 02:17 AM
12-14-2016 04:08 AM
Dreamwriter said:
Facebook isn't driving it, though, is the trick. They said Oculus would be managing itself for at least 3 years as a separate company, using Facebook resources. Facebook in fact is working on social content as if they were a third-party Oculus developer - Facebook's demo at Oculus Connect 3 was nothing like the social things Oculus themselves showed, with the Oculus avatar system being quite different from Facebook's avatar system.
Agterbosch said:
Yea, what i find most surprising is they are willing to pump a dazzling amount of money into oculus, and say they really want it going mainstream.. And while being the number 1 social site in the world and already doing advertising on it, there is not even 1 oculus rift advertisement to be found.. Nothing
Thane_ said:
@Kizinzi The reason i feel that way is that i don't need a "massive shift" in how games are made/presented to enjoy VR and these types of games coming out for the VR headsets aren't types of games nor subject matter i'm interested in playing. I basically want a Doom 3 VR mod level support for games i already play or missed, and i've missed many along the way. The Penumbra mod was made by a college student in his spare time and i would pay for it and i would certainly pay $20+ for a Skyrim VR mod with sword and bow handtracking, or Dead Space mod, or Alien Isolation, Mirrors Edge, Witcher, etc. I'm already a happy 3D gamer on my 46" 3DTV monitor replacement though, but i view VR as 3D plus headtracking (and now handtracking). The things i want to do don't require massive changes, but more like the changes the average decent quality game mod offers.
But i think that fact that i already know what i want is a factor here. I'm just waiting for things to happen. Lots of people i see almost seem to either not know what they want and perhaps like a much wider variety of things.
12-14-2016 05:27 AM
12-14-2016 06:13 AM
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 10700K, RTX 3070, 32GB DDR4 3200Mhz, Oculus Rift CV1
12-14-2016 06:20 AM