10-12-2016 05:16 PM
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Happy sculpting!
Fixes:
Fixed an occasional crash when selecting a Scene Graph node that didn't have an action menu (ie. the Grid node)
12-20-2016 01:50 PM
naomi.cornman said:- Layer drift should no longer occur!
- Layers will no longer drift over long periods of time without a user moving them
12-20-2016 02:35 PM
12-20-2016 03:35 PM
FrozenPea said:
FireRescueBRFD said:
Am I supposed to try and save every 15min?
I guess you're new to 3D modelling tools? 😛 Seriously though...yes save every 15mins, it's something you learn early on. 🙂
If you want to play music while sculpting Medium will mirror the audio on the desktop, so just set spotify playing before launching and then it will mirror it as soon as it starts up.
12-27-2016 12:59 PM
12-27-2016 04:55 PM
FrozenPea said:
Yaay i can finish my robot bust now without layer drifting!
12-28-2016 11:29 AM
12-30-2016 03:55 PM
12-31-2016 10:20 PM
01-04-2017 11:26 AM
kornykidd0 said:
FIXED IT! The problem both for Quill AND Medium was that I was running MSI Afterburner and RivaTuner as I normally do. They were causing a negative interaction with both of these programs and causing the massive stuttering and artifacting in Quill and the OpenGL error code and game crash of Medium. If you've got these issues, and you run Afterburner and RivaTuner, quit the programs and the games will run! SCORE! I've tested both games turning the programs on and off, problems come back when Afterburner and Riva are running, and go away when quit. Phew.
01-05-2017 04:07 AM