cancel
Showing results for 
Search instead for 
Did you mean: 

Doom 3 BFG Edition (RB + OpenVR)

Leyland
Expert Protege
You can find the latest version here, last updated Dec 13, 2016, 6:19 PM PST, it is based upon RB DOOM 3 BFG and OpenVR:

https://github.com/Codes4Fun/RBDOOM-3-BFG/releases/tag/1.1.0-openvr12

There is 4 ways to play:
* Seated with Gamepad or Keyboard / Mouse, view independent weapon
* Seated with Gamepad or Keyboard / Mouse, weapon attached to view
* Standing with Gamepad
* Standing with VR controllers

By default it is in standing mode, to enable seated mode in the console (~ key) type:
vr_seated 1

By default seated mode has a view independent weapon, to have the weapon attached to the view in the console type:
vr_aimLook 1

For standing mode you can set your height in the console by typing this with your height in centimeters:
vr_playerHeightCM 171

For seated mode to recenter your body (affects things like movement direction, menu direction, and tilting):
vr_resetPose

The blue circle under your feet is SteamVRs Chaperone, I can't do anything about it in the game BUT you can make it invisible by editing the file "C:\Program Files (x86)\Steam\config\steamvr.vrsettings" and change "CollisionBoundsColorGammaA"  to 0 (The source for this work around was http://steamcommunity.com/app/358720/discussions/0/535151589885341101/?ctp=2)

If you want to submit issues on github do it here:
https://github.com/Codes4Fun/RBDOOM-3-BFG/issues

83 REPLIES 83

One-shot
Explorer

Leyland said:


One-shot said:

Just a little more specific info after messing a bit more with it. It seems that moving forward works only when you put a little pressure on the stick, but not enough to where it fully clicks in and toggles sprint.


This is interesting, I think I may know what is going on, I just am confused why it doesn't happen to more people. OpenVR has a concept of touch, which comes from the fact that Vive has touchpads, and I may NOT be ignoring touch for joysticks like I should be. The razer hydra openvr drivers I recall artificially set touch when the joystick is moved.



Seemed like that might have been the case. Like I said the right stick works fine now opposed to before the update yesterday where you had to press in and then move it to the left or right while held down to select a new weapon.

Leyland
Expert Protege
@One-shot I just updated it to ignore touch state when it is a joystick type axis, so it might fix it, either way I think it is a good find, Thanks a Lot!

It's version 12.2   https://github.com/Codes4Fun/RBDOOM-3-BFG/releases/tag/1.1.0-openvr12

One-shot
Explorer

Leyland said:

@One-shot I just updated it to ignore touch state when it is a joystick type axis, so it might fix it, either way I think it is a good find, Thanks a Lot!

It's version 12.2   https://github.com/Codes4Fun/RBDOOM-3-BFG/releases/tag/1.1.0-openvr12



Looks like that did it! You're awesome, now time for me to play.

maxx11111
Adventurer
Hi this works great, im using vr_rightAxis 1 with touch but want to disable the up for jump, down for crouch doesnt work but thats fine  as i dont want that anyway, thanks for any help 🙂
 it apears down for crouch does work but doesnt apear to as im standing but you can use it to enter vents on the floor and you flow through the wall.

Leyland
Expert Protege

maxx11111 said:

Hi this works great, im using vr_rightAxis 1 with touch but want to disable the up for jump, down for crouch doesnt work but thats fine  as i dont want that anyway, thanks for any help 🙂
 it apears down for crouch does work but doesnt apear to as im standing but you can use it to enter vents on the floor and you flow through the wall.


Yes, it is a bit weird in standing mode, but if you play in seated mode ("vr_seated 1") crouching will actually lower your view. In standing mode ("vr_seated 0") it will only lower your view when you enter a crawl space.

To disable jumping:
vr_turnJump 0

To disable crouching:
vr_turnCrouch 0

maxx11111
Adventurer

Leyland said:


To disable jumping:
vr_turnJump 0

To disable crouching:
vr_turnCrouch 0



Thanks 🙂

Comic_Book_Guy
Superstar
Anyone able to disable the blue arrows? Personally I can't stand it and want it gone but it seems to ignore "vr_headingBeamMode "0" in the config file.

Comic_Book_Guy
Superstar

Flyinglivershot
Honored Guest
console brings up unknown command when i try "vr_turning 1" and seated commands.

Greyhawk101
Protege
Can't run it - get "couldnt load default.cfg" error.