I have the recommended Inateck PCI-E USB 3.0 card and it seems to only support 2 out of 3 USB 3.0 devices before giving me a notification that it is out of bandwidth. Is it normal to have to plug either the headset or one of my 2 sensors into a usb 2.0 slot for Oculus Touch? I've also tried both the Windows 10 built in drivers as well as the Inateck USB 3.0 controller drivers. Neither seems to fix it. I have also tired an Active USB 3.0 Hub from Anker so it doesn't seem to be a power related issue.
Any suggestions or ideas?