12-27-2016 08:07 PM
01-11-2017 04:31 AM
01-12-2017 08:05 AM
01-12-2017 11:42 AM
01-12-2017 12:30 PM
coderzero said:
Hey guys, just to give an update to what i've experienced so far. I've returned and rebought a rift+touch. Had to return my original rift since my right headphone went out. After receiving the new hardware some of the issues continued to persist.
I did a complete tear down on pc which included removing a sandisk ssd that was apparently causing high dpc latency. After performing that step the situation has improved dramatically.
I'm guessing what we have here is a combination of hardware/software config + oculus software that needs a bit more cooking to be able to handle all production environments out there gracefully. Until Oculus is able to provide more detailed diagnostics I suggest running the dpc latency checker and going through the torturous process of eliminating as many factors as possible. Just for reference the SSD that was causing high latency was a (sandisk sd8sb8u-1t00-1122). The programs I used are dpclat and latency mon, the former being more useful for me.
One thing I have noticed is that if you "skip" the orientation step and the guardian setup, I don't seem to experience any weirdness at all. Obviously I can't tell if the guardian boundaries are shifting since there aren't any but I definitely don't have any adjustments in my height like I did before.
Hope someone find this information useful, thanks for all the replies. We'll get there eventually!
01-12-2017 12:38 PM
01-12-2017 12:49 PM
01-12-2017 03:01 PM
01-12-2017 03:47 PM
kzintzi said:
I spoke to Support about this and there is a fault they're tracking and trying to resolve (I'm only using 2 sensors though not three). they said they hoped to have an update by the end of the month (these things take as long as they take)... unfortunately the height glitching makes it really difficult to play touch games right now for me.. good thing I've got Elite Dangerous to fall back on :smile:
01-13-2017 12:24 AM
Doriath said:
My experience has been XY shifts if any sensors are upside down, and Z shifts if they are all right side up. This happens if I am running either two or three sensors.
01-13-2017 10:29 AM
I have 3 sensors mounted upside down and also have started to get the XY shift. Well it only seems to shift to the right and its about the same everytime is happens 1m or so.
Has worked faultless since I set up my 3 sensors on new years day until about 3 days ago. I now keep getting the right shift. Takes about 10 to 15mins after putting on my rift until it happens.