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OpenGL out of memory Error

RinAldrin
Honored Guest
Been trying to get this working for the past hour and so far have had no luck, finally figured out where it is putting the log file and I get this same log every time.

01/10/17 23:17:43 : C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\bin\OculusMedium.exe startup:
01/10/17 23:17:43 : Importing C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\data\script\core.py into module core
01/10/17 23:17:43 : Importing C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\data\script\kmath.py into module kmath
01/10/17 23:17:43 : Importing C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\data\script\res.py into module res
01/10/17 23:17:43 : Importing C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\data\script\entity.py into module entity
01/10/17 23:17:43 : Importing C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\data\script\pycomponent.py into module entity
01/10/17 23:17:43 : Importing C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\data\script\graphics.py into module graphics
01/10/17 23:17:43 : Importing C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\data\script\app.py into module app
01/10/17 23:17:43 : Importing C:\Program Files\Oculus\Software\Software\oculus-oculus-medium-retail\data\script\kcup.py into module kcup
01/10/17 23:17:43 : [OVR]: [CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll
01/10/17 23:17:43 : [OVR]: Connected to the server running version (prod = 1).1.10.2(build = 321138) feature version = 0. Client runs version (prod = 1).1.10.2(build = 321138) feature version = 0
01/10/17 23:17:43 : [OVR]: [HMDState] Using default profile default
01/10/17 23:17:43 : [OVR]: IAD changed to 58.9mm
01/10/17 23:17:43 : [OVR]: [SharedMemory] Creating factory
01/10/17 23:17:43 : HMD: Oculus Rift CV1 (FW 7.8)
01/10/17 23:17:43 :    HMD: (2160x1200)
01/10/17 23:17:43 :    RT : L(2664x1586) R(2664x1586)
01/10/17 23:17:44 : NVAPI initialized: driver version 37633
01/10/17 23:17:44 : GeForce GTX 650/PCIe/SSE2 w/ GL 4.5.0 NVIDIA 376.33, GLSL 4.50 NVIDIA
01/10/17 23:17:46
: [GL] OpenGL High Error: 0 -- Unknown internal debug message. The NVIDIA OpenGL driver has encountered
an out of memory error. This application might
behave inconsistently and fail.
01/10/17 23:17:46
: FAIL_RELEASE OpenGL Error at src\glutil.cpp:188

I don't get this error with any other game so any ideas on how to fix this?

12 REPLIES 12

nalex66
MVP
MVP
I meant the recommended spec for Medium specifically, but @Techy111 is right, that's not a minimum spec. Still, a GTX 650 with 1 GB is way below the recommended spec, and seemingly below the minimum requirement for vram.

DK2, CV1, Go, Quest, Quest 2, Quest 3.


Try my game: Cyclops Island Demo

Techy111
MVP
MVP
I'd say if these are the minimum specs from oculus and medium is made by oculus then these should be the minimum specs for medium right ?

Minimum Spec+

Graphics CardNVIDIA GTX 1050Ti / AMD Radeon RX 470 or greater

Alternative Graphics CardNVIDIA GTX 960 / AMD Radeon R9 290 or greater

CPUIntel i3-6100 / AMD FX4350 or greater

Memory8GB+ RAM

Video OutputCompatible HDMI 1.3 video output

USB Ports1x USB 3.0 port, plus 2x USB 2.0 ports

OSWindows 8.1 or newer

A PC with lots of gadgets inside and a thing to see in 3D that you put on your head.

P3nT4gR4m
Consultant

Techy111 said:

I'd say if these are the minimum specs from oculus and medium is made by oculus then these should be the minimum specs for medium right ?

Minimum Spec+

Graphics CardNVIDIA GTX 1050Ti / AMD Radeon RX 470 or greater

Alternative Graphics CardNVIDIA GTX 960 / AMD Radeon R9 290 or greater

CPUIntel i3-6100 / AMD FX4350 or greater

Memory8GB+ RAM

Video OutputCompatible HDMI 1.3 video output

USB Ports1x USB 3.0 port, plus 2x USB 2.0 ports

OSWindows 8.1 or newer



I'd say they should, too but unfortunately we live in the real world. Some things just require more Vram and Medium would seem to be one of them.