12-12-2016 12:30 PM
01-19-2017 08:51 AM
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 10700K, RTX 3070, 32GB DDR4 3200Mhz, Oculus Rift CV1
01-19-2017 08:58 AM
@jesseDeya Intel i5 6600k (OC to 4.5ghz), on an MSI Tomahawk board, with an EVGA 1080 FTW.
Also tried it with an i7 6700k (OC to 4.6ghz), on ASUS Maximus hero VIII and ASUS 1080 STRIX.
And the girlfriend has a 4670k with a Maximus hero VI, I put my 1080 in her machine. Same results on all of them.
01-19-2017 09:03 AM
I feel it's definitely something to do with the way the sensors hand over to each other, but since it's happening in my machine and not my friends (who has a 6700k on a Maximus board and GTX1080), I thought it was something to do with the firmware in the headset / cameras and not the software.
Can't be sure though, as I haven't checked his firmware and software versions against mine.
01-19-2017 10:50 AM
01-19-2017 11:35 AM
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb
"Be careful, if you are killed in real life you die in VR too." - TD_4242
I7 10700K, RTX 3070, 32GB DDR4 3200Mhz, Oculus Rift CV1
01-19-2017 11:51 AM
YoLolo69 said:
As already suggested by some persons around here devs can contact some users having different problems related to sensors positioning, Touch tracking, etc. to be beta testers several days/weeks before release. I guess it's easy for them to only dispatch update to specific headset looking at serial number, and people will be happy to report back (as PM, nothing public). Instead of been frustrated, they could feel participating in resolution and really help devs to tests on the vast diversity of configuration we have around. I know this is not that easy to initiate as process as it can create extra works sorting all reports but Oculus may think about it for the future.
01-19-2017 01:56 PM
Zandil said:
metadane said:
Epxzz said:
The problem lies within the headset itself. I just tried the headset of a friend with the exact same setup/computer/USB ports and it worked flawlessly! LED brightness is exact same for both headset (I did not check the frequencies).
This is a big problem: I spent hours and days trying to fix this stupid glitch. I was about to wipe my complete system making backups and reinstall windows. Then maybe buying extra hardware for other USB Ports.
Please give us an update on what will happen next.
I heard there will be an update at the end of the month... but I really feel fooled again, two month without a fix?
Can I just run this: https://forums.oculus.com/community/discussion/44368/is-your-rifts-view-tilted-slanted-heres-how-you-fix-it
Will it the issue shown in this thread? Will it void warranty?
Sorry for sounding a bit impatient, but I bought the controllers, more than a month ago and every time I use them buggy like they are now I loose faith/trust in the Rift. I won't leave Steam for a while if things keep going like this.
A bit odd if this was the headset itself, as most of our error logs are showing sensor timeouts and "sensor moved" errors.
I thought so to, until this morning. I have been working with Oculus support regarding this issue for a couple of weeks, this morning I got a email from support asking these points
A short video demonstrating the issue, if possible.Your Rift serial number from the box (starts with 'WMVR' or 'WMPV'). Your Rift headset serial number (starts with 'WMHD') Your full name. Your shipping address.
They would appear to be getting ready to possibly ship out another Rift to me ?
If they do this will be me third CV1.
01-19-2017 02:07 PM
01-19-2017 02:15 PM
01-19-2017 02:26 PM
cybereality said:
Sorry about that. This is definitely a priority and we are taking all these reports seriously. In fact, we have a software patch releasing soon (probably later this month) that may resolve some of the issues. I'd recommend waiting a bit longer to see if the update helps with your case. Thanks.