Everyone with 4 sensors,
Can you please post logs here and detail your setup like I have below?
The aim of this is not to bitch or moan, but give as much detail to the dev team as possible, I don't suggest we alter our setups, but instead give a true reflection of how we are using our rift.
I will be uploading logs after each gaming session, please do the same.@cybereality
Can you pass these on to the devs please? if there is any more detail required then please let us know.
As with most people that have 4 sensors i've got a small tracking issue.
on first run it's relatively flawless (but only because i have all 4 on usb 3.0)
After that it gets a little choppy (as in if you take off the headset or what have you).
It's not game breaking but dam annoying.
You will see in the logs the difference I'm sure.
The only reason i get a little bit of glitching and not the ridiculus loss of frames is because I have OVRserver_x64 priority set to real time (permanenty set using Process Hacker 2). Without that it would be unplayable.
Set up is as follows:
|HMD||Head ||2m usb 3.0 passive extention||inateck card USB 3.0|
|sensor 1||front left||3m usb 3.0 passive extention||inateck card USB 3.0|
|sensor 2||front right||no extention||mobo usb 3.0|
|sensor 3||back right||5m USB 3.0 active extention||mobo USB 3.0|
|sensor 4||back left||10m USB 3.0 active extention||inateck card USB 3.0|
I've tried with the USB 2.0 for sensors 3 and 4 but i get the spiraling hand nonesence (on the left touch) as well as the issues described above.
Here are the dimensions of my setup
This is my forum signature.
There are many others like it, but this is mine.