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2 sensor tracking FAIL plz help

LavaCreeperLavaCreeper Posts: 1
NerveGear
I am doing a 2 sensor setup, and I did my best to recreate this diagram (https://scontent.xx.fbcdn.net/v/t39.2365-6/15397552_232732683816172_4121045365602385920_n.pdf?oh=45be9feac6ba119d062d3968e742a2fc&oe=59455747) And didnt fail I have the perfect size room.
but after 5 minutes of play time it resets me about 6inches off the floor making it impossible to touch my virtual floor. I dont know how to fix this and im starting to get frustrated with it PLZ HELP 

Comments

  • GATOxVoSGATOxVoS Posts: 439
    Trinity
    What you are experiencing is most likely the "height-bug" that many Oculus Rift users have been experiencing (me as well). Oculus has an update that is slated for release this month that will hopefully address this issue. For now, we have to live with it. You can try doing the front-facing two-sensor setup, as that has shown to be more stable and less likely to have the height bug occur (at least for me), but when you're doing 360 degree setups, if the height bug is there, its there until Oculus fixes it.

    If you are using SteamVR, I would recommend installing "OpenVR Advanced Settings" as it will give you the option of setting your floor height while in game, so when this glitch does occur, you can always pause the game and reset the floor, without having to exit and redo sensor tracking.
    PC Specs:
    Intel i7-6700k @ 4.5 Ghz
    Gigabyte Z170X-Gaming 3 Motherboard
    RTX 2080 Ti - MSI VENTUS
    16 GB CAS-10 RAM @ 2400 MHz
    Startech 4-port/4-USB controller add-on card
    850W Corsair HX850 PSU
    4-Sensor, Roomscale Setup
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