03-23-2017 10:35 AM
03-28-2017 07:50 AM
03-28-2017 08:15 AM
danybonin said:
03-28-2017 09:42 AM
03-28-2017 10:00 AM
cybereality said:
If you experience any sort of issues, please reach out to support so we can properly keep track.
https://support.oculus.com/
Is there a way to revert back to 1.12?kojack said:
DeathMetalForLife said:
whoa182 said:
Tracking seems perfect now. There is not even a blink when turning 360. Just completely smooth. No hand off noticed at all 🙂 Thank you Oculus! 😄
Just sucks that we cant use supersampling with this update, it looks horrible without it.
Well, you could if the games exposed it in their settings like they should. We've known about pixel density since before the CV1 came out..
03-28-2017 10:18 AM
03-28-2017 10:50 AM
l0b0 said:
I have 980ti, i7-6700k and most games running between 1.3-2.0 supersampling. Now, most games are blurred... I want 1.12 back or Oculus Debug Tool working with 1.13!
03-28-2017 11:04 AM
03-28-2017 11:05 AM
03-28-2017 11:13 AM
licker1977 said:
I don't understand how mine works on steam not tried on oculus home yet but it loads up fine still
03-28-2017 11:24 AM