Hi everybody ,
I don't know if my thread is in the right place , if not please move it in the right discussion.
I'm from France and the subject of my thread is about using rift with motion simulator.
First you will find a link for my 6dof motion rig ;-).
Since december 2016 I use the awesome rift for racing game driving on my simulator.
My first configuration was just with one sensor and the rift.
I attached the motion sensor tracking just in front of me about 100 cm ( 30cm in front of my driving wheel) .That means that the sensor is quiet well near the center of the gravity for the platform.
Everything ran well and just amazing .Driving with the rift on my simulator was just like in the reality !
I noticed any tracking issue , everything worked like a charm.
First notice : with the last soft update and I red that something has been improved for the tracking issue.
But this last release wasn't very good.With no change on my simualtor setup , I noticed that the rift view continuously droped down ! I didn't re-center the view during the game .Before I could play 30 minutes and more without tracking issue. My headset view when driving was always good.
For a copple of weeks I bought the oculus touch and i setup the second tracking sensor.
I played to robo recall and also just amazing .
As i want to use the rift for both utility ( my 6 dof motion simulator and another touch games) , I tried to mount the two sensors on my simulator and the result is not good.The view into the rift when the simulator move isn't stable . The point of view into the rift changes continuously.
The 2 tracking sensors are mounted on the simulator 100cm spaced one from the other .The rift is the middle of both sensor.
My question : how can I setup my rift to use just one sensor like my first setup without the touch ?
Or is there a solution to use 2 sensors without problem ?
Any help would be welcome !