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Is anyone using Sansar or High-Fidelity?

KevinakiKevinaki Posts: 222
Nexus 6
I finally got accepted into Sansar yesterday and logged in late last night. I used it without the CV1 because it was so late and because I wanted to see if it would work without it. It definitely has that Second Life/Sims feel and there are quite a bit of areas to explore but overall it was empty. There's this 360 theater that looped one GoPro video with music that I'm glad is out of my head right now. That room had the most people (5) or any people from what I could tell from the other empty areas I explored. All of them used the curvy female avatars and I introduced by stating that it's my first time here and made a joke on how funny it is that I'm surrounded by a bunch of men using female avatars. 

That broke the ice and gradually everyone started changing their avatars but someone said "There are women in here you know." Overall I had a good conversation with the small group in an environment that got more annoying the longer you stayed in it. I haven't tried High-Fidelity created an account last night.

Has anyone here tried these apps? How frequently do you use them? These can be cool social experiences if more people used them but I wonder what would it take for people to keep coming back.

Comments

  • MoeCappMoeCapp Posts: 115
    Art3mis
    Didn't actually get my Sansar invite yet, somewhat annoying as I requested one very early on but I guess I'm in no great hurry at the moment. Haven't been on High Fidelity in a while, though I am enthusiastic it will grow into something good, I liked where that is headed . About time I hop back on and see what's happening.

    Still using Second Life with the CtrlAltStudio viewer though, but obviously it's nowhere near as VR friendly as HiFi and Sansar.
  • SadGamerDadSadGamerDad Posts: 327
    Trinity
    edited July 2017

    First I've heard of these..   What's with the accepted thing? is there a test? lol Are both pay to play? Are they both similar to second life? just curious for VR video making purposes..


    UPDATE: Curiosity got the best of me so I googled both oif them. I see now they are online world creators.. Cool stuff but not for my video making puposes.. carry on, nothing to see here.. ha ha

  • KevinakiKevinaki Posts: 222
    Nexus 6
    MoeCapp said:
    Didn't actually get my Sansar invite yet, somewhat annoying as I requested one very early on but I guess I'm in no great hurry at the moment. Haven't been on High Fidelity in a while, though I am enthusiastic it will grow into something good, I liked where that is headed . About time I hop back on and see what's happening.

    Still using Second Life with the CtrlAltStudio viewer though, but obviously it's nowhere near as VR friendly as HiFi and Sansar.
    I take it there's still a good amount of people on Second Life?
  • KevinakiKevinaki Posts: 222
    Nexus 6
    @SadGamerDad what kind of videos are you try to make? Maybe try Unity?
  • SadGamerDadSadGamerDad Posts: 327
    Trinity
    kcampbell said:
    @SadGamerDad what kind of videos are you try to make? Maybe try Unity?
    Youtube VR Gaming videos so far but always on the lookout for other VR related content.
  • KevinakiKevinaki Posts: 222
    Nexus 6
    Ah ok, so you're doing videos about VR but not necessarily videos in VR.
  • SadGamerDadSadGamerDad Posts: 327
    Trinity
    kcampbell said:
    Ah ok, so you're doing videos about VR but not necessarily videos in VR.

    Correct..
  • MoeCappMoeCapp Posts: 115
    Art3mis
    kcampbell said:
    MoeCapp said:

    I take it there's still a good amount of people on Second Life?
    Sure, 20-50k people at any given moment. The numbers are down somewhat from a few years ago, but it's surprisingly still quite populated despite being weirdly under-the-radar. Long time residents really don't have any reason to leave, it's not like there's anything remotely comparable as an alternative, and there are always new users. It's not particularly accessible for ease of access by modern standards, which is both a strength and weakness.

    So I did get my Sansar invite and have been checking it out today though. Considering how long it's been in development, I am a little underwhelmed so far, I was expecting a little more by now I guess.


  • KevinakiKevinaki Posts: 222
    Nexus 6
    @MoeCapp I agree with what you said about Sansar. It was a lot of hype and I was just like "This is it?"

    I hope it improves though...
  • AppaloosaHorseAppaloosaHorse Posts: 25
    Brain Burst
      I followed Hi-Fidelity for some while and still have a domain but I continue to do most of my VR videos in Second Life.  Content being the main reason, there is just SO much so much stuff with 14 years of development . The population continues at a reasonable rate. If you know the keyboard shortcuts, VR does just fine in Second Life

    https://www.youtube.com/watch?v=Np59kDIOmTQ
  • MoeCappMoeCapp Posts: 115
    Art3mis
      I followed Hi-Fidelity for some while and still have a domain but I continue to do most of my VR videos in Second Life.  Content being the main reason, there is just SO much so much stuff with 14 years of development . The population continues at a reasonable rate. If you know the keyboard shortcuts, VR does just fine in Second Life

    https://www.youtube.com/watch?v=Np59kDIOmTQ
    Assign your shortcuts to Voice Attack, makes life a whole lot easier.

    Just wish Linden Lab would give it some official VR attention again. They gave up on official VR support too early, SL performs massively better than ever in VR now thanks to newer Oculus runtimes, newer VR optimized video drivers, etc. But we need a viewer with current features like Bento and updated media streaming. The VR UI they had in the last Project Rift pre SDK 1.0 viewer was really nice.

    Rifts are so cheap right now maybe some folks could be convinced to pitch in to send one over to the Firestorm devs and get them on board the VR hype train.

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