07-16-2017 09:17 AM
07-16-2017 01:15 PM
cybernettr said:
SnackyAU said:
I remember i was playing a very competitive game.. i used to get so damn frustrated .. WHY can't i beat these people? Is it luck? are they just older more experienced players at the game.. what is it? Turns out that i was so focused on what the skill gap was and not on my own mistakes. Once you do that no skill gap is too big
I disagree. There's no way to discount the matter of inborn talent. Some people are just more talented at certain games than others, just as some are more talented the cooking, or drawing or needlework.
07-16-2017 01:23 PM
07-16-2017 02:01 PM
Back in the days I was used to play multiplayer games with my friends a lot. They came over with their bulky PCs and monitors and we played the whole night via lan cable. We've played a lot of multiplayer games: Command & Conquer, Total Annihilation, Age of Empires, Duke Nukem 3D, Quake 3 Arena, Unreal Tournament (the first one), Counter-Strike (the Original), Diablo 1 and Diablo 2 and some others.
falken76 said:
This "Multiplayer" problem reared it's ugly head around 1991 when Street Fighter 2 hit the scene. In the beginning it was all good and fun because it was new to everyone, including the casual gamer that was used to the one button arcade games of yesteryear at that point. As time went on, people started getting better and better at this game, competition with peers became the draw of the game. Then the people that got great at it were the same people you'd see at 7-11, Circle-K, Golf 'n Stuff, the local arcade playing the game no matter what time of day you strolled into the establishment. They put hundreds of hours into the game and that segment of players caused the casual gamer to lose interest, who wants to put a quarter into a game and compete against the nerd with no life that spent the last 23 hours playing the game?
This process has increased 100 fold today, now I can't even enjoy a game of Street Fighter V if it has any online opponent because the people that like it enough to pay for the game spend so much time playing it they're just so good that it makes me never want to play the game. I have no desire to practice for hours on end like they all do so I am unable to enjoy the game unless there actually is a single player portion to the game. In the late 90s, games seemed to gravitate towards multiplayer until at some point single player was not a main focus. I gave up on games at that point, VR brought me back to them, but when this VR stuff goes mainstream and it's adopted by the average consumer I suspect I'll run into the same problem yet again and the rift will then be boxed up and hardly used because it is no longer "fun" to me.
07-16-2017 02:32 PM
Zenbane said:
That sounds good in theory, but I agree with SnackyAU. Once you decide to focus on honing your own skills then the "gap" can be covered quite easily. It is especially true if you focus on making your weaknesses another one of your strengths.
07-16-2017 02:41 PM
07-16-2017 02:59 PM
07-16-2017 03:03 PM
Passion is also a thing though. I had tried to learn playing guitar for a year or two. End of story. 😄
Zenbane said:
Yes that is 100% correct cybernettr!
I lack the motivation to hone my artistic skills when it comes to drawing, painting, and sculpting. In my case, I am content having honed my skills as a musician (guitar), as I mentioned here:
https://forums.oculus.com/community/discussion/comment/485968/#Comment_485968After that, I graduated to mastering instrumentals from Metallica: Call of Ktulu, Orion, To Live is To Die.
Probably my biggest accomplishment was learning "For the Love of God" by Steve Vai,
https://www.youtube.com/watch?v=9IrWyZ0KZuk
I
think it took me about 2 years of practice, off and on, to get through
that song start to finish. I retired from learning hard shit after thatWe all have a choice, which is the point.
Just because you face someone with natural talent(s) doesn't mean hard work can't overcome. But you have to make that choice.
07-16-2017 03:19 PM
cybernettr said:
You must be a blast in Rock Band VR! That doesn't change the fact that you can't polish a turd
cybernettr said:
Besides that, why put all your time and effort into mastering a dumb game? Most people are not going to make any money doing that. You are never going to earn a living from it.
07-16-2017 03:23 PM
RorschachPhoenix said:
Passion is also a thing though. I had tried to learn playing guitar for a year or two. End of story. 😄
I've
took lessons once a week. But I just couldn't do it. There were other
guys that could play guitar in a month. I couldn't do it in a year. It
was like learning math. Sometimes you can learn and learn, but if you
can't wrap your head around it, at some point you have to stop wasting
your time with false dreams of becoming a rock star.
07-16-2017 03:42 PM
Well, you're right. Because I was lacking a very important piece: Passion
Zenbane said:
RorschachPhoenix said:
Passion is also a thing though. I had tried to learn playing guitar for a year or two. End of story. 😄
I've
took lessons once a week. But I just couldn't do it. There were other
guys that could play guitar in a month. I couldn't do it in a year. It
was like learning math. Sometimes you can learn and learn, but if you
can't wrap your head around it, at some point you have to stop wasting
your time with false dreams of becoming a rock star.
There's a few different things going on in all that. First, being a Rock
Star has nothing to do with being a talented musician. Some of the best
musicians in the world are not part of mainstream stardom. And
historically, many mainstream "rockstars" aren't even real musicians.
Second,
how many hours each day did you actually commit to learning the guitar?
Did you practice until your fingers bled in between your "once a week"
classes?
I was terrible at the guitar when I first tried. I
didn't even understand how to "tune" it. The idea of a "chord" or
"scale" was completely over my head. But I had my Metallica and Megadeth
albums that I listened to repeatedly... and as you said, passion plays a role. I refused to allow my ignorance to prevent me from eventually learning how to sound like my Metal icons. It took hundreds of frustrating hours, and then one day it all "clicked."
In your story you mention a once a week class followed by giving up. That's not a story of "hard work," that's a story of someone who "dabbled" for 2 years and then stopped dabbling. Simply "trying" and doing the bare minimum, or even average amount, isn't the same thing as hard work. The term "hard work" typically equates to things like: blood, sweat, and tears.