12-23-2016 05:12 AM - edited 03-31-2022 12:03 AM
Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to ApollyonVR@gmail.com and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.
Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions
that is the place to post them. 😃
Below are the release notes for the new version. Please note that this is a Beta version
for testing the new features. If you just want to use a stable version of OTT then head
over to www.apollyonvr.com and simply download the latest version.
Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".
* Added option to Disable profiles.
* Redesigned the Profiles window a bit.
* Fixed some bugs.
07-22-2017 12:59 PM
07-22-2017 01:02 PM
07-22-2017 05:02 PM
dburne said:
sherpa25 said:
dburne said:
sherpa25 said:
Question guys, since rF2 uses SteamVR, we set supersampling in SteamVR. But we need OTT, say, to run Performance HUD (thanks @ApollyonVR for the great app!), so do I have to set an rF2 profile here with PPD=0 so it doesnt conflict with SteamVR's Supersampling value? And how about ASW, where do I set it so I can have it run in rF2 as either auto or fixed 45, in OTT? R;2 will read this setting from OTT? TIA.
You can set supersampling in either Steam VR or OTT, one or the other certainly not both.
Just create a profile in OTT for rF2, and set ASW for your preference for the rF2 profile. Personally for me, my preference is if the game supports a Pixel Density setting, that is what I use first. If not, then I use the OTT to set my PD setting for the game.
I have one game - IL-2 that I have to use Steam VR for, but I set a profile for it in OTT for both Pixel Density (super sampling) and my ASW preference ( I prefer disabled for this game).
So ASW can only be controlled through OTT, no where else? Thanks.
There is shortcut key combo, I believe cntrl+numpad 1 disables it iirc.
07-23-2017 12:10 AM
07-23-2017 03:12 AM
07-23-2017 03:32 AM
sherpa25 said:
dburne said:
sherpa25 said:
dburne said:
sherpa25 said:
Question guys, since rF2 uses SteamVR, we set supersampling in SteamVR. But we need OTT, say, to run Performance HUD (thanks @ApollyonVR for the great app!), so do I have to set an rF2 profile here with PPD=0 so it doesnt conflict with SteamVR's Supersampling value? And how about ASW, where do I set it so I can have it run in rF2 as either auto or fixed 45, in OTT? R;2 will read this setting from OTT? TIA.
You can set supersampling in either Steam VR or OTT, one or the other certainly not both.
Just create a profile in OTT for rF2, and set ASW for your preference for the rF2 profile. Personally for me, my preference is if the game supports a Pixel Density setting, that is what I use first. If not, then I use the OTT to set my PD setting for the game.
I have one game - IL-2 that I have to use Steam VR for, but I set a profile for it in OTT for both Pixel Density (super sampling) and my ASW preference ( I prefer disabled for this game).
So ASW can only be controlled through OTT, no where else? Thanks.
There is shortcut key combo, I believe cntrl+numpad 1 disables it iirc.
Yes, i meant, is there any other tool where we can control settings for ASW? Is it only in OTT? In other words too, of what app is the Ctrl+Numpad 1/2/3/4 a feature of?
07-23-2017 08:24 AM
07-23-2017 08:25 AM
07-23-2017 10:11 AM
07-23-2017 10:32 AM