I know there's a growing number of people having capacitive touch sensors issues, and usually the same finger/controller. So this issue needs to be more recognised by support as I'm not getting anything useful so far...
To put in short (ish) - my thumb and finger are not working as they should. I have two sensors (360 setup) and ordered another sensor to see if that will fix it. If I play Dead & Buried, everything works just fine. If I do the touch tutorial, I can see if picks up my left thumb when I hover over other buttons, but unable to complete the tutorial as it wont lift the thumb.
So why would it work on a game but not work on anything else? Is this then a software issue with Oculus Home? Hardware issue would mean it wouldn't work on anything, which I'd prefer to be the case as I can easily set up a RMA.
I have tried all fixes that people have listed on here/reddit (thanks guys), the only thing I haven't tried is a full reinstall of Windows.
Guess I'll just fist bump VR buttons for now...
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And I actually had a "left thumb lock" panic moment myself just last night! Now, I have never encounter and issues with my controllers up to this point, but I had a few minutes after finishing Lone Echo and decided to mess around with my avatar. Upon entering the editing screen, my hands weren't even there. Then after messing around for a bit and changing the colors, my hands appeared with the left thumb stuck and only working is certain positions. I did a reboot of my computer and when I opened Home, everything was back to normal fortunately.
These software conflicts and bugs need to be seriously catalogued and looked into by Oculus. At least to let us know they exist! Customer support seems to be clueless as they made no suggestions of possible software issues just "rerun the set up" and "send us a log".
We really need everyone that is having issues like this to bombard Oculus and their support team. Sending a link about rerunning setup is not going to cut it, that's clearly the first thing we are going to do.
I feel that support would sort out an immediate RMA if they weren't struggling with running out of stock. Although many people are getting new ones and issues coming back - so not a hardware issue then?? A new update might fix things? I believe 1.17 is just around the corner.
https://www.ifixit.com/Teardown/Oculus+Touch+Teardown/75109
all you have to do is:
1. remove the battery and battery cover so you can access the round top cover and pry it open from battery side.
2. before prying it open, you must apply heat to the round top cover to soften the glue. a hair dryer will do. keep applying heat and pry it open at the same time (or use the method from the link).
3. then solder the thin wire (about half an inch long) as in the picture above (between the sensor and the spring connector) then put back the round cover and you're good to go.
Just curious, so it's because the sensor pad wasn't contacting well with the spring contact? Sorry. I'm not exactly sure how it works by soldering the wire between the sensor pad to the spring contact . I'm having issue with my left thumb being stuck as well.
I'm getting mine returned (finally!) but if they break again I'll be grabbing the ol' tools from the shed.
glad to help.
https://tickets.oculus.com
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My report of this issue was delayed and fobbed off multiple times with pointless requests and inane suggestions.
I'd rather fix it myself and have a working controller for a good while than have to return touch controllers every second month. Hopefully none of this will happen when I get the new ones in.
I did a test on Robo Recall by the way. You can only teleport after lifting your thumb off the stick. My left touch controller has the thumb animation stuck on it but it would still allow me to teleport after I lift up my thumb IRL. Tried it on my right controller (Which has no issue) and not lifting my thumb up would not allow me to teleport. So the left capacitor seems to work but it's just not animating correctly!
I'm truly hoping it is some software issues or conlicts. Are there any specific drivers for the Oculus Touch installed on the PC which allows us to reinstall or something?
- Close Oculus Client
- Open Windows file explorer and select the option "Show hidden files"
- Go to C:\Users\yourusername\AppData\Local\Oculus\TouchCalibration
- if you have problems with the Left controller, open the .LTOUCH file
- if you have problems with the Right controller, open the .RTOUCH file
- Open the file with notepad
- search for the chain "CapSenseMin" (it will be followed by a set of 8 number separated by commas), modify the second number (Example: 31182, change it to 31185)
- Search for the chain "CapSenseTouch" ((it will be followed by a set of 8 number separated by commas). The second number applies to the thumb, while the third number applies to the index. modify the second number (Example: 31182, change it to 31185) and do the same with the third
- Save and close the file
- Restart Oculus Client
Just wanted to share it here.Source: https://www.windowscentral.com/oculus-touch-troubleshooting-guide#gestures