12-23-2016 05:12 AM - edited 03-31-2022 12:03 AM
Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to ApollyonVR@gmail.com and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.
Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions
that is the place to post them. 😃
Below are the release notes for the new version. Please note that this is a Beta version
for testing the new features. If you just want to use a stable version of OTT then head
over to www.apollyonvr.com and simply download the latest version.
Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".
* Added option to Disable profiles.
* Redesigned the Profiles window a bit.
* Fixed some bugs.
08-17-2017 08:47 AM
migot said:
Ok but low % of performance head room means low fps ?
08-17-2017 08:55 AM
NeilFawcett said:
I set SS to 0 (default) and 1.5 and could see no difference in the GPU workload (or visually in the headset). I tried this on 2-3 different titles...
I even told the utilit to restart the service, and I even manually closed/open Oculus.
08-17-2017 03:34 PM
Sitruz said:
sherpa25 said:
baggyg said:
To get us started:
Chronos
Arizona Sunrise
Eleven
All have inbuilt resolution alterations
Assetto Corsa.
@sherpa25 - Assetto Corsa has in-game SS settings?? Where's this. I've been using OTT for this. If it's in-game I better check it in case it's doubling up.
08-17-2017 03:34 PM
Sitruz said:
sherpa25 said:
baggyg said:
To get us started:
Chronos
Arizona Sunrise
Eleven
All have inbuilt resolution alterations
Assetto Corsa.
@sherpa25 - Assetto Corsa has in-game SS settings?? Where's this. I've been using OTT for this. If it's in-game I better check it in case it's doubling up.
08-17-2017 03:34 PM
Star-lizard said:
Hey great app , I have one question, do the settings in this app override the in game settings. For example if ss is set to 1.1 in app and ss is set to 1.25 in game what setting is being used
08-17-2017 03:34 PM
Star-lizard said:
Hey great app , I have one question, do the settings in this app override the in game settings. For example if ss is set to 1.1 in app and ss is set to 1.25 in game what setting is being used
08-18-2017 06:23 AM
08-18-2017 06:36 AM
08-18-2017 07:31 AM
ApollyonVR said:
High quality shouldnonly be off in Home. In games you should see it change. But i guess that is up to the developer of the game.
Never heard if this issue before to be honest. Does it happen even without any profiles and even if you set super sampling to 0?
08-18-2017 08:09 AM