08-19-2017 09:26 AM
08-21-2017 01:08 PM
CrashFu said:
P.S. Put this in perspective: A copy of a new-release movie costs $20-30 and typically lasts 1.5 hours. $40-50 for an interactive, highly-immersive VR experience that lasts "only 4 hours" is not worth a proportional amount to you?
P.P.S. Some of us, particular gamers and VR-users with full-time jobs, or other responsibilities or hobbies, really appreciate shorter, higher-quality games and experiences these days. Especially since the "long" ones usually don't actually have 10x as much content, but rather the same amount of content with 90% time-wasting filler. Somebody explain to me, when did the purpose of games and other entertainment products stop being "to entertain us" and start being "to waste as much of our time as possible?" You want to do something boring for 40 hours, I'm sure you've got housework piling up, go do that.
08-21-2017 03:06 PM
08-21-2017 03:38 PM
08-21-2017 03:40 PM
08-21-2017 09:24 PM
08-21-2017 10:03 PM
CrashFu said:
Put this in perspective: A copy of a new-release movie costs $20-30 and typically lasts 1.5 hours. $40-50 for an interactive, highly-immersive VR experience that lasts "only 4 hours" is not worth a proportional amount to you?
08-21-2017 10:13 PM
I agree and to me sure it's about quality, but it is more like... "Ok I get your mechanic, it was fun learning and fun playing but there's a point the mechanics in most games start getting stale". So yes I do like much shorter games now, price being reasonable to for a short experience, assume shorter development time as well.
cybereality said:
At this point in my life, I actually appreciate games that are high quality, but clock in around 4 - 6 hours of gameplay. I work and have other hobbies, I don't want every game to be a 40 hour RPG, that's just daunting. It's about quality, not quantity.
08-22-2017 12:33 AM
08-22-2017 01:07 AM
08-22-2017 03:58 AM
CrashFu said:
How paranoid do you have to be to believe that developers are intentionally making games as short as possible, that they're trying to somehow scam you into buying "unworthy" games for "too much money"? Nobody's trying to scam you, in fact it's incredibly generous for them to sell these games for THIS cheap given the size of the market; normally when developing for a market this small, a developer will easily charge $100 per game.