08-21-2017 12:21 AM
Interesting news considering it wasn't very long ago that HTC executives explained why a Vive price cut was unnecessary. Those reasons seem to still apply today, giving rise to insight that perhaps HTC feels the pressure from the aggressive Oculus pricing in order to remain viable (and alive) in the high-end VR Market.
From E3 2017:
Sources:
https://uploadvr.com/htc-vive-now-599-gets-permanent-200-price-cut/
https://www.roadtovr.com/htc-explains-vive-price-cost-lowered-cut-discount/
08-23-2017 08:08 AM
08-23-2017 09:24 AM
08-23-2017 11:00 AM
08-23-2017 12:56 PM
08-23-2017 01:33 PM
Percy1983 said:
It does make me wonder when people say you need 3 sensors to match the Vive, as both systems rely on line of sight if sensors/lighthouses are in the same place tracking will be similar.
I will say the wands having much more sticking out will probably give a slight advantage in hand tracking but the oculus front and rear tracking points should give better head tracking.
08-23-2017 01:38 PM
snowdog said:
I'm beginning to think that some people on here are starting to make me look completely sane lol
08-23-2017 01:52 PM
Percy1983 said:
It does make me wonder when people say you need 3 sensors to match the Vive, as both systems rely on line of sight if sensors/lighthouses are in the same place tracking will be similar.
I will say the wands having much more sticking out will probably give a slight advantage in hand tracking but the oculus front and rear tracking points should give better head tracking.
08-23-2017 02:14 PM
snowdog said:
Percy1983 said:
It does make me wonder when people say you need 3 sensors to match the Vive, as both systems rely on line of sight if sensors/lighthouses are in the same place tracking will be similar.
I will say the wands having much more sticking out will probably give a slight advantage in hand tracking but the oculus front and rear tracking points should give better head tracking.
Actually if you have 3 sensors you should get less occlusion and better tracking than with 2 Lighthouses. I'm pretty sure someone on here did the trig a while back, I think you get something like 5% less occlusion with three sensors.
08-23-2017 02:48 PM
Percy1983 said:
snowdog said:
Percy1983 said:
It does make me wonder when people say you need 3 sensors to match the Vive, as both systems rely on line of sight if sensors/lighthouses are in the same place tracking will be similar.
I will say the wands having much more sticking out will probably give a slight advantage in hand tracking but the oculus front and rear tracking points should give better head tracking.
Actually if you have 3 sensors you should get less occlusion and better tracking than with 2 Lighthouses. I'm pretty sure someone on here did the trig a while back, I think you get something like 5% less occlusion with three sensors.
Exactly the point, I was talking about people saying you need 3 to match the vive when you can match the vive with 2.
08-23-2017 03:56 PM
snowdog said:
Everything that @bigmike20vt said.
It's basically a space trucker simulator tbh. If Euro Truck and American Truck Simulators are sims then so is Elite Dangerous.