08-21-2017 12:21 AM
Interesting news considering it wasn't very long ago that HTC executives explained why a Vive price cut was unnecessary. Those reasons seem to still apply today, giving rise to insight that perhaps HTC feels the pressure from the aggressive Oculus pricing in order to remain viable (and alive) in the high-end VR Market.
From E3 2017:
Sources:
https://uploadvr.com/htc-vive-now-599-gets-permanent-200-price-cut/
https://www.roadtovr.com/htc-explains-vive-price-cost-lowered-cut-discount/
09-11-2017 09:05 AM
personally i think you are looking too far into the future..... Oculus are not my wife, and i have absolutely zero loyalty to them. IF they make a product which is a better fit for me than the opposition, which in *this* generation they have, then i will (did) buy a rift. Compromises were made, for me it was the right call, for you clearly the vive was and that is cool.
Atmos73 said:
I wouldn't move the goalposts because I've always identified the difficulty for Oculus having to compete with Steam which has been established for years. Allowing people to buy a Rift and then all their software from Steam is a major obstacle for Oculus.
When you get over Palmers dream to bring VR to the masses what is Oculus going to become, a VR Store? A game developer? A hardware manufacturer? At the moment it's slashing the price on its hardware and spends millions on external game Devs to flesh out the Oculus Store. If Oculus stop investing in exclusives and Devs go neutral there's no real reason to buy the Rift once Knuckles are here. Rift will allways need to be cheaper than the competition and Oculus will allways be forced to buy exclusives to stop people going to Steam. So far this has been the case and I just don't see this policy stopping any time soon. We've already seen the Rifts Google rankings drop off a cliff since the summer sale ended and the Vive become the top HMD. When the majority of AAA games come to Steam Oculus's reliance on exclusives diminishes and when the Rifts technical advantages like wider optical sweet spot and Touch are superseeded with Knuckles what then for the Rift? All USPS are exhausted and content is king and I'm not betting against Valve, Bethesda and now Rockstar.
09-11-2017 09:05 AM
09-11-2017 09:17 AM
09-11-2017 09:21 AM
snowdog said:
Tbh I can't see ANY headset manufacturers beating Oculus next generation as far as quality goes, the same as this generation. They're simply WAAAAAY ahead of everyone else in terms of R&D.
09-11-2017 09:35 AM
09-11-2017 09:41 AM
The Vive is a bigger drain on HTC than their mobile division. This was covered 3 days ago:
Atmos73 said:
HTC will be Vive only and won't have anything to do with mobiles anymore.
09-11-2017 09:44 AM
09-11-2017 09:55 AM
Atmos73 said:
More AAA Devs onboard and a whole new Steam Home open to Devs. That's what we've seen for Vive while we haven't seen anything on that scale from Oculus.
09-11-2017 10:05 AM
Atmos73 said:
RorschachPhoenix said:
It is called Rorschach. And Phoenix.
Atmos73 said:
@Zenbane
You're right you don't laugh at my posts the way I laugh at yours but I forgive you, at least you debate unlike others here I could mention.
Waits for a meme from RoschechPheonix
Here's a meme.
I see dead people.
09-11-2017 10:16 AM
Atmos73 said:
snowdog said:
Tbh I can't see ANY headset manufacturers beating Oculus next generation as far as quality goes, the same as this generation. They're simply WAAAAAY ahead of everyone else in terms of R&D.
Vive already got the DAS while base station 2.0 are primed along with Knuckles. We've seen tracking pucks tracked gloves, body tracking software and eye tracking modules for foveted rendering. More AAA Devs onboard and a whole new Steam Home open to Devs. That's what we've seen for Vive while we haven't seen anything on that scale from Oculus.
But OC4 is coming and its time they showed something new or a hint of what's coming in 2018.