This evening I purchased, XING: The Land Beyond, and instantly fell in love with this puzzle-solving world.

XING: The Land Beyond is an atmospheric first-person puzzle-adventure game for the PC, PS4 and Virtual Reality, and set in the afterlife. Gameplay involves exploration, solving environment-based puzzles and gaining/using powers such as rain and snow to progress through levels.
Spiritualism, mysticism and logic come together in the land of XING, where you will traverse mountains, deserts, forests, volcanoes and more.
I just completed the first environment, and I can't wait to explore the rest. I'm naturally drawn to these types of games due to their ties to the
Myst and
Obduction genre. If you're a puzzle solving fan like me, then this is a must-have for your VR Library.
Some general feedback about the game:
- Movement is full locomotion in a unique way: Oculus Touch triggers are used to control movement, Touch controller positioning is used to control speed and direction.
- The player can "jump" over obstacles, which isn't very common in these types of games. While simple, this feature does add some unique flavor to the puzzle-solving experience.
- Some of the gameplay environments remind me of Esper 2 (another great VR puzzle game)
- The game fluctuates between a cartoon-like state to sequences that are quite stunning, the likes of Call of the Starseed and Chronos.
I wouldn't say that the game is a full AAA experience, but it is pretty damn close!
Links:
http://xingthegame.com/https://www.oculus.com/experiences/rift/1012092142167066/
Comments
Decided to give this a go. Am finding some oddities with the menu and settings.
I want to be as free walking as possible so in VR settings turned on the joystick mode.. however accidently hi the pixel sampling option and now everything is completely pixellated, and I cant revert it, even after restarting.
Yikes!!
Seems like a good looking game, and I lovef Myst...so want to try
Cheers
-P
Want 970GTX on Macbook for good FPS?
https://forums.oculus.com/viewtopic.php?f=26&t=17349
I'm gonna get started on the second "world" tomorrow.
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- A very detailed storyline with 2 side-kicks accompanying you, a robot and a dinosaur.
- Both side-kicks play crucial roles in the adventure/puzzle aspects of the game
- There is a large list of Unlocks that range from personal leisure time (playing basketball, teaching your dinosaur new tricks), to research and filling up your gallery, to finding hidden quests
- There are stories within stories; the story you create as the main character, but also the stories unlocked by the electronic recording devices found throughout the game
To me the biggest difference is that Robinson's is more about "exploration" whereas Xing is more about mental fortitude.Robinson's leans more towards Tomb Raider style adventure/puzzle, whereas Xing leans heavily towards Myst/Obduction: the player aint exploring a damn thing until their brain solves some challenging mysteries.
Catch me on Twitter: twitter.com/zenbane
Catch me on Twitter: twitter.com/zenbane
I finished the 2nd world yesterday. Going to attempt the 3rd tonight.
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https://uploadvr.com/nintendo-says-isnt-lot-vr-thats-truly-fun/
I played what I consider to be the Asian themed part of Xing and made it to the final, and tallest totem poll and I gotta say, this game is not only immersive, beautiful, well orchestrated and thoughtfully narrated, it truly FUN!
FUN FUN FUN! The music keeps pace with the environmental obstacles which are challenging but not too difficult(coming from a guy that hasn't even finished two full levels... this might change). This game strikes a rare, satisfying balance between Audio/video immersion, story telling and puzzle solving. When I finish a portion of this game, I feel like I've been working for "the corporation" from home in the late evening for long hours and I've just found a way to save $100,000 bucks before earnings are due out. That's how good I feel after playing this game... a total joy! Nintendo should give careful consideration for what the developers at, " White Lotus Interactive, LLC" have accomplished.
I finished the 3rd world last night, and I'm half way through the 4th one - which is a vast dessert region. And whoowheee this 4th world is mighty challenging. I spent about an hour just on one puzzle trying to complete the main challenge for the primary quest, and the extra challenge for the bonus "letter" quests.
I'm excited to hit the endgame and all unlocks.
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I'm still loving this game; each world gets more and more impressive. I have completed the 4 primary worlds, and received my "ascension key." I am now in the ascension world which managed to take things up a notch. Entirely new devices, mechanics, and new ways to solve puzzles. It's rather impressive for a game to continue to push the envelope as the player progresses in this way, even up to the final stage.
Here I thought once I ascended that I would see a Cinematic game ending. Instead I'm greeted with another 2+ hours of challenging puzzles using objects and strategies that were not previously encountered. Fantastic stuff.
I should probably point out that this is still within the realm of an Esper style puzzle game mixed with a Myst/Obduction environment.
I've easily clocked over 10 hours with Xing. Based on where I'm at now, and the fact that I missed a small number of secrets for unlocks, I'd say that this game can average 12-16 hours on the first playthrough.
Catch me on Twitter: twitter.com/zenbane
You're right! This game keeps finding a way to "one-up" itself. Just when you think the best has come and gone, it takes you to a new level and blows your mind! This is a gold experience.
I finally beat the game; it's getting a 5-start review from me on OH.
My favorite location was the Ascension area, here's a bridge view screenshot:
The ending credits take the form of an environment in itself, very cool:
The fella responsible for these challenging puzzles.
This was the hardest of all the "letter unlocks" for me (optional puzzle/secrets in the game):
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