12-11-2017 12:42 PM
12-13-2017 06:52 AM
12-13-2017 07:29 AM
12-13-2017 08:47 AM
Zenbane said:
BeastyBaiter said:
Graphically, it isn't as blurry as people are saying. It certainly isn't the prettiest VR game, but then again 99% of games on Oculus Home meet that same description.
Stopped reading there. Terrible analysis. 99% of my Oculus Library entails the prettiest VR games available based on the standard set between OH and SteamVR.
As for expectations... read what people said about both Doom VFR and Fallout 4 VR before release: They were supposed to be the first true AAA VR experiences. They've both turned out to be alpha/beta experiences at best. Expectations were set, and these games failed to meet them in epic ways even for their target audience (HTC Vive users).
If you judged Doom VFR and Fallout 4 VR as harshly as you try to judge the Rift and OH, then you'd be forced to admit that both of those games are utter crap. Instead you choose to lower your standards when discussing those games; exhibiting a rather impressive dedication to double-standards.
KillCard said:
How are you guys saying this is playable? .. you realise this is an RPG right? .. the moment you need to level up or use your inventory you're straight fucked.
In-game controls are fine .. you can point/shoot .. hands are correct orientation etc and you can walk about the wilderness just fine. But the moment you need to use a menu (remember this is Fallout) .. it is literally impossible to navigate correctly. You have to press up on both sticks to get to the top .. then hold up on one stick hold down on another .. then let go of one and half push the other .. and then you MIGHT have a chance of landing on the option you wish to use.
Much better analysis. It seems Doom VFR was a better VR title at launch, which isn't saying much.
I'm sure a few patches later will help Fallout 4 VR. But in the end, both Doom and Fallout for VR failed to be the "AAA VR" saviors that so many people predicted and hoped for.
12-13-2017 09:38 AM
bigmike20vt said:
btw I read this this morning, legally questionable i guess but it hints
that as suspected, bethesda are hugely double dipping on what is just a
simple mod the likes of which many fans have done better and for free.
Also meant to run the dlc in vr too.
They just sold a mod for $60 bucks. 88MB file size. :: Fallout 4 VR General Discussions
if true, surely this should have been a paid DLC to the core game.
also according to folk on steam, if you drag and drop your non VR game DLC into fallout4 VR it also works just fine.
12-13-2017 10:52 AM
12-13-2017 11:41 AM
Atmos73 said:
Oh dear Zenbane. Fallout4 VR sold over 38,000 copies at launch making it the best launch title ever for VR.
The resolution was fixed within 12 hours.
12-13-2017 12:19 PM
12-13-2017 12:40 PM
Atmos73 said:
Fallout4 VR sold over 38,000 copies at launch making it the best launch title ever for VR.
Atmos73 said:Zenbane loves it.
12-13-2017 01:05 PM
Atmos73 said:
2018 is the Oculus apocalypse.
12-13-2017 01:17 PM
Calmfixup said:
I must admit that despite the bugs, I'm enjoying Fallout in VR lol. It definitely takes me 10 minutes longer than it should for me to switch weapons...but that won't stop me 0.0