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Shooting My Way Through A Procedurally Generated VR Afterlife Playing In Death

vrgamerdude
Heroic Explorer

Today I am taking a look at the new bow shooter from Sólfar Studios, "In Death". This is quite a different experience from Sólfar's previous virtual tourism title Everest VR.

As it is described on the games launch page, In Death lets you Battle through procedurally generated levels and dungeons in intense ranged combat coupled with a unique locomotion system perfectly attuned to your fighting style. In Death’s surreal medieval setting is presents a world with monsters, mysteries and loot. Driven by an achievement-based progression system that advances between sessions, each run is unique, with unpredictable outcomes.

I have to say the game looks and plays great and has a really good grasp of the bow and arrow mechanic. The graphics and sound are really good and the character animations on the enemies are top notch. The AI can be a bit hit and miss at times however, with some enemies reacting quickly and others just standing there waiting to be shot. In Death also has experimental free movement that combines nicely with the teleportation system to let players customize the movement scheme to their individual needs. With that in mind there is unfortunately no smooth turning option but since the game has room scale it is not really a bother.

The one thing I really wish Sólfar had included would have to be some sort of story or narration as I can see this game getting a bit repetitive over time. Having a story to drive the player on would have gone a long way to increasing my play time. Another thing I think that would be great for In Death would be a multiplayer coop mode. With the lack of a story mode having a friend come along could also help with the repetitiveness of the procedurally generated dungeon crawling in the game.

Overall I was happy with In Death and if you like VR games that feature good graphics and intense gameplay but can live without the story elements then I would recommend giving this one a look!
"I have seen the light at the end of the tunnel, and it is the headlamp of the oncoming virtual hype train!"
15 REPLIES 15

Anonymous
Not applicable
I really can't see the sense in developers not adding a smooth turning option. I've got a 3 sensor 360 setup now but there are plenty of people that only have 2 front facing sensors that don't like snap turning.

Great video as always Don!  B)

vrgamerdude
Heroic Explorer

snowdog said:

I really can't see the sense in developers not adding a smooth turning option. I've got a 3 sensor 360 setup now but there are plenty of people that only have 2 front facing sensors that don't like snap turning.

Great video as always Don!  B)


Thanks man and yeah for sure... sometimes and especially when recording I don't want to have to turn my back to the camera. 
"I have seen the light at the end of the tunnel, and it is the headlamp of the oncoming virtual hype train!"

RedRizla
Honored Visionary
Don't want to sound as if I'm been funny, but the game looks a bit repetitive to me. Is that all you do in this game shoot things with a bow? The Graphics do look good so I'll give it that, but I think it looks like it lacks content. I can wait for something like Mech-Warrior, I just hope it's PvP though.

Evileyes
Rising Star
Someone needs to make a "Tron" game similar to this. Using discs instead of bow.
i9 10900k @ 5200Mhz, 32GB ram, EVGA 3090 FTW3 Ultra
Need a Tesla? Here is a free 1000 miles in supercharging!
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RedRizla
Honored Visionary
I wish someone would make a game like 7 Days to die where there was more to do. I've been waiting for a game like The Forest, which is a survival game to get VR. I purchased it ages ago because they said they were going to give it VR, but I'm still waiting. 

http://store.steampowered.com/app/242760/The_Forest/

vrgamerdude
Heroic Explorer

RedRizla said:

Don't want to sound as if I'm been funny, but the game looks a bit repetitive to me. Is that all you do in this game shoot things with a bow? The Graphics do look good so I'll give it that, but I think it looks like it lacks content. I can wait for something like Mech-Warrior, I just hope it's PvP though.


Yeah I agree.. This was my first thought after playing it for a while too. With the lack of story or multiplayer IDK how long I would want to play it just to get achievements and up my score on the leader boards. And +1 for a good Mech Warrior game in VR... Here's to hoping that Vox Machinae delivers on this!
"I have seen the light at the end of the tunnel, and it is the headlamp of the oncoming virtual hype train!"

vrgamerdude
Heroic Explorer

Evileyes said:

Someone needs to make a "Tron" game similar to this. Using discs instead of bow.


Hell yeah they do... I have been wanting a game set in the TRON universe in since like forever! I even went so far as to try to get TRON 2.0 working in VORPX back in the DK2 days and succeeded though it was not in 3D unfortunately but was still a cool experience!
 https://www.youtube.com/watch?v=aI0sVqSjOck
"I have seen the light at the end of the tunnel, and it is the headlamp of the oncoming virtual hype train!"

Evileyes
Rising Star


I was a beta tester for that game!

VR is the perfect platform for the Tron universe!!!!!! someone get on this!!!

i9 10900k @ 5200Mhz, 32GB ram, EVGA 3090 FTW3 Ultra
Need a Tesla? Here is a free 1000 miles in supercharging!
https://ts.la/mark56706

Zenbane
MVP
MVP
Great review @vrgamerdude

Agreed on all points. I played this today as well, and look forward a few more hours of madness. Some of those battle tactics get intense; I'm glad no one is physically recording me when I'm trying to dodge arrows from multiple long-distance enemies as I combat several melee foes.

I know I must look absurd!