As some of you know, The Cosmotic Mission is a VR game that was funded by a small Kickstarter about a year ago. Well it's finally approved in Early Access : https://www.oculus.com/experiences/rift/1714492621942434/
For those of you that have participated in an Early Access game - How did you communicate with the developers? Did you see your feedback make it's way into the final release? What would you do different?
For those of you that developed an Early Access game - What was the biggest challenges though the Early Access phase? Did you make major changes to your game based on user feedback? What tools did you use to track this feedback?
I am really interested in this forums feedback on my game. Thank you!