03-07-2018 08:59 AM
03-08-2018 02:25 AM
03-08-2018 02:27 AM
Aliantha said:
Testchamber said:
Can't update. Still not fixed. Updater now asks for two windows updates to be loaded first. I already have them installed. Installed them again and it still says this!!
Have you done a reboot? Probably have and that likely isn't the issue but I always start at the beginning.
If you have rebooted you may want to do a fresh Oculus install just don't delete the directory that has your saved games
03-08-2018 02:27 AM
03-08-2018 02:30 AM
You could have called them and advised them to turn it on and off again.......yeap, i am totally original, no way you have ever heard that reference ever. lol
tommet said:
OmegaM4N said:
Aliantha said:
OmegaM4N said:
Issues and mistakes happen in everything, that is a given, the milk is being cleaned up at least now, BUT! this issue did one thing for me personally and that is it highlighted just how much control i have over my own hardware on my own PC and to be frank, i am somewhat disturbed to have just found out that my £400 purchase and everything with it including software can be rendered useless via one little bit of software that i had no idea has some kind of always on connection and is updating in the background unknown to me. 😕
It can be disturbing but it's not unique. Apple can shut down it's Iphones as easily. That's true in lots of areas. Technology can be frightening. I guess you have to have some faith in the goodwill of humanity.
No it is not unique, but i assumed a gaming device like a VR headset would not require a always on connection, or at least any updated would be checked for and updated once i actually used it, and it reminded me of the XBox one launch were everybody balked at the idea of a always on connection, and rightly so, and really should both the xbox or a VR headset require a always on as they are just gaming devices, or if they must be always on then possibly let people know that before hand because i thought had disable auto updates in the Oculus app, but it seems not, and as we saw here, things can obviously go wrong with this approach
Oh and i am not taking a pop at the Rift, love my VR, but it is quite disconcerting to find this out after the fact.
This isn't because it requires an always on connection. This is because the digital certificate that certifies the software is from oculus wasn't signed / renewed correctly. This can happen with any piece of software running on almost any operating system today. Windows, OSX, Android....
It was a dumbass mistake on Oculus part, but mistakes happen. The speed at which they fixed it does them credit. I worked in IT for over 25 years, and it's not longer amazing to me that something fails - it's amazing that it actually works at all.
03-08-2018 02:35 AM
03-08-2018 02:40 AM
bigmike20vt said:
cjboucher said:
tomcul said:
Will this fix itself automatically or do I need to download some patch?
https://www.oculus.com/rift-patch/
cool so is it fixed now?
thanks
03-08-2018 02:46 AM
03-08-2018 02:47 AM
03-08-2018 02:48 AM
Ostermalm said:
I've got the same problem as profanicus. Used /bypassHotfixCheck to launch the patcher, then got the "Sorry, we encountered an error" screen. Also, the patcher seems to have erased the basic Oculus .exe files, so now I can't start anything even by changing the system date. Win7 x64, FX-8350, GTX1070.
03-08-2018 02:49 AM
AussieStig said:
Testchamber said:
Can't update. Still not fixed. Updater now asks for two windows updates to be loaded first. I already have them installed. Installed them again and it still says this!!
You can fix this with a cmd prompt mate.
Usually Win 7 has these two files already installed, if that is the case you can use the cmd prompt. If you dont have those KBs then you will need to download them from Microsoft.
The first two cmd's are correct and then the last one is correct. I dont think Oculus ever addressed this issue, I may be wrong. If someone knows of another way please let us Win 7 users know. Cheers AussieStig